A lone apprentice with rows of crystals, storing the hibernating brains of his master and his master’s master and all others before them, waiting for the lineage to perfect immortality
Frankenstein made from saints’ relics
Prayer wheel-powered golem in a ruined temple, kept running by chanting ghosts. Each ghost fuels a different part of the golem, banish the ghosts to disrupt the golem.
City where the rich dead gamble with the desperate living for blood and life
Dungeon that’s a hoarder’s home, bloated beyond the constraints of space, overrun with filth
Pool with shiny loot at bottom, loot is actually lever that when pulled will flush the pool down to a lower level
Halflings riding giant roosters with razors strapped to their claws
Puppeteering pitcher plant that clamps over an animal’s head
Conjoined clone constantly meditating for the merit of its parent/host
Surgical modification of convicts into creatures like hungry ghosts
Puzzle of magic paintings that are portals to the same pocket world at different times and places
Meat tenderizing anti-haruspexy hammer that snarls fate
Swallowing monster with random potions sloshing in its belly
Antlion dungeon merchant, room full of stuff that shifts into quicksand/whirlpool, try to get out while carrying as much as possible
“Item radar” magic object that detects similar items to the one it’s attached to
The haunted palace of the Drowned Emperor, where new members of the harem are tossed down a well to join their master in undeath
Dungeon that’s a gu ritual (seal a bunch of poisonous creatures inside until one eats the rest and becomes a super-poison)
A village razed by orcs, now possessed by the ghosts of those they killed, attempting a frustrated return to normalcy
Town that’s mostly fallen into a sudden sinkhole, now crawling with scavengers and monsters
Cicada demons: monsters that set ruinous prophesies in motion to feed their grubs over long years of development
Wizards take on apprentices so that they can pass down their spiritual debts past their own lifetimes (and to prevent the same from following into their afterlives)
A land riven by huge canals, tosheroon-boats pulled by teams of elephants ashore mucking accumulated filth out to sea
In the Republic of Beards, every man gets a vote, and everyone becomes a man during voting season.
Amber Lake, with eons preserved below its slow waves
Dungeon peanut gallery of kobolds/goblins/etc. who will help, hamper, and jeer at adventurers as they entertain or bore according to their coarse tastes
Gnomes are the dreams of hibernating animals
Living migratory cathedrals with half-dead saints symbiotically linked in ribcage-reliquaries
Whale-singers, who dive into freezing waters and train their lungs and throats to communicate fishing locations and shipping routes with their fat cousins
Hostile terraforming druid gangs based around different ecosystems/biomes
Mongol-esque horde from collapsed civilization that depended on variant of Create Food & Drink spell that borrowed mass of eldritch being which eventually collected with interest. Horde scours the land like locusts, devouring everything they can digest.
Blossoming fungal mummy-priests sporulating moldy mind-altering mandalas
The first alchemists were also the inventors of cheese
Phallic lance that impregnates those it pierces with fucked-up parasite-babies
Lonely cannibal fills their belly with the silent ghosts of their victims
A flock of trained parrots crying praise to God
Culture which believes bones are the seat of the soul/a person’s power, will replace their own bones with those of their heroic ancestors.
Royal guards that swallow asps, which coil around their heart and bite deep when they taste treachery
Astrologer-prospector who watches the stars for signs of falling meteors
Species with mental swarming instincts, governing how they cluster mentally rather than physically
Dungeon of apotheosis, symbolically mimics legend of hero who became a god but was then cast down, leaving their throne empty. Countless failed attempts to take that throne by completing the dungeon.
Pike-men stretched on racks and grafted with spears and stilts
Cult which removes gonads, genitalia, parts of their brain, etc., to literally excise their fleshly sins
God-In-The-Keg, tapped for its divine ichor
Isolationist village that farms giant teeth, crafts ivory equipment
Vortext: black hole of informational density
Fire as it exists today is a diminished form (as the chicken is to the t. rex) due to elemental politics, hence why there’s so much less fire than earth/air/water
Punishment puppets, still-living bodies of convicts turned into puppets by pulling out their nerves/tendons/etc. into string rigs
Culture that breaks, deforms, and expands their skulls into chambers for alien thoughts
Egg that turns someone who touches it into its child
Rust is the first signs of iron evolving beyond the design of mankind
Lovecraftian tome that drives readers insane because it’s infested with hallucinogenic mold
Gifyanki, and they repeat the same set of actions eternally, respawning if killed. Some of their loops are long enough to link together into something resembling a civilization. Split into eternal, cyclical civil war based on if they pronounce their name with a soft G or hard G.
Diluted waters of Lethe as a recreational drug, forgetting pain, feeling the bliss of annihilation
The tines of crowns were originally designed as antennae to receive the transmissions of the star-gods
Dungeon levels are qlippoth, the shells of previous worlds which underlie the current one
Thieves can become liches by building a legendary hoard of stolen treasure, sustaining themself off the lives of those who try and fail to steal it in turn (like Tomb of Horrors meets One Piece)
The threshold to the mythic underworld/wilderness is getting closer every year. Find out why and how to stop it, or embrace the encroaching chaos.
A city that repeats its destruction every night. Traders come by but do not linger past sundown. Letting the citizens know of their fate is punishable by death. Only ruin has ever resulted from it.
Dungeon-sized mech that is its own reward, the control room is its final section
Every +1 sword contains a fragment of the same artifact. Collect them all to reassemble its true power.
Post-collapse Universe 25-based dungeon (John Calhoun’s mouse overpopulation experiments)
Eyes are the window to the soul, and a reviled sub-class of burglars specialize in breaking and entering through them