Can't sleep, so I will finish some drafts:
Groups of Animals
(Fluff in the vein of "making mundane animals more magical")
A Murder of Crows: The king of all crows is dead, struck down by celestial fire. Before that a group of crows was called a "spy". Now there is no one for them to report back to.
They see much all the same, much that others would probably prefer they didn't. They congregate around the dead, the dying, and those that seem likely to die soon. They witness many murders. Should a murder strike the right mix of passions (often religiously-involved) as to spark the moral indignation of a Murder, they will hound the murderer and draw attention to the murdered. The behaviour of crows is still not altogether trusted in a criminal trial, however, as similar behaviour can be approximated by plying crows with the right treats.
A Cauldron of Bats: Pigeons were once domesticated. They're feral now, but they were once prized pets. That's why they're so iridescently pretty, so companionably docile.
Similar story for bats. Less the companionable part, mind you, don't go out and grab one. Colonies of bats will share their food through regurgitation, more successful hunters feeding the less - tonight me, tomorrow you. This behaviour's derived, from bats' original programming of regurgitating into cauldrons and alembics and other such vessels, all the reagents and suchlike they were loosed to sup up by their masters, congealing in the pot into potent brews. Few now remember the ultrasonic whistles to command them.
A Tower of Giraffes: The demiurge is not of this world, or in it.
Heaven is not its home, only the abode of its archons, and heaven was not
empty when they claimed it. Many insufficiently pleasing things were
cast out when they did. Giraffes were one of them.
Giraffes were
not always so tall. Their height is the result of deliberate selection
over many thousands of generations, selection meant to bring them closer
to their old habitat. When a community of giraffes believes they have reached a suitable threshold, they will stack themselves up, creating a ladder into the triple airs. Climbing these ladders is how many terrestrial creatures have ended up on sky-islands, or in the conceptual reifs of the Upper Air.
A Consortium of Crabs: There's more than just the Italian mob -
the mafia. There's the Irish mob, the Jewish mob, even the Moroccan mob.
That similar though independent evolution is the human version of carcinization: convergence on a crab-like form. You see, all crabs are criminals, and every harbour pays their protection racket. Nice hull there, would be a shame if someone were to drill a hole in it - this sort of thing. The crabs don't say this, explicitly, crabs can't talk, but the implication is there, and so they get their slice of chum and cropshen.
A Quiver of Cobras: Cobras are not a natural species. Look at
those hoods - how could they be? No, cobras were one of the first
products of the flesh-forges of the serpentmen, a prototypical living
weapon. Hiss in the right frequency near a cobra and it'll straighten
and freeze right up, ready to be fired at your enemies. While frozen they enter a state of torpor, allowing a number of them to be stacked up and stored for long periods of time while still primed to slither and bite on impact.
A Knot of Toads: It was from the lowly toad that wise-folk first learned their magic of knotwork. Ever wonder how it rains toads? They catch storms in their tied tongues, like sailors came to know how to do, and let the captured tempest carry them across the heavens. Many die, but then so do their spawn in attempting to reach maturation, and for the living greener pastures are reached. Witches and hags encode messages to each other in the knotting of toad-tongues, muttering ciphers into their mouths.
A Chowder of Cats: Cats are talented chefs, but not natural ones. They learned it from us. It was our part of the bargain for their domestication. They'll protect our homes from pests and ghosts, but you've got to show them how you cook the mice they bring to you. That was the deal, remember?
Alley-cats gather in the night around tossed-out pots set on trash-fires, stirring scavenged stews. The mollies and tomcats will match up according to who can match whose taste.
A Wealth of Martens: Martens, their fur, represent wealth. Martens, the animals themselves, are wealthy. They are quick and clever critters, and on an even field make for a tremendously difficult catch for hunters, so much so that if the field really were even, then marten fur would make up a much smaller fraction of the fur trade than it currently does. Good for the fur-traders and the wealthy martens then, that there is no even field. Marten society is ruled by something like a cartel, which gives up their criminals and other undesirables to human hunters in return for bribes. This is most often done in a deniable fashion, hamstringing the unfortunates and leaving them along a trapped trail.
An Audience of Squid: Compare the cephalopods to their wretched
cousins among the molluscs: their dexterity, digitation, acuity, ingenuity are leagues beyond. This distinction is the result of a
negotiation, not in a metaphorical, evolutionary manner between
populations and their environments, but quite literally, between the
molluscs who would become cephalopods and a thing from the darkness
beyond all stars. In return for their many advantages, the cephalopods agreed to watch. To bear witness. To be windows which could be opened, and reached through.
Concept courtesy of friend of the blog deus ex parabola over at Numbers Aren't Real:
1. Chewdogs: These are capybaras whose natural loving-kindness has been broken by witnessing goblin obscenities into an apathetic numbness. They'll let goblins ride on their backs, will begrudgingly go approximately where the goblins want to go, and gnaw open holes in palisades, but they won't like doing any of it. They want most of all to be free, to sit beneath waterfalls and laze with friends.
2. Real Mans: A possible fate of human captives. Warped by torturous surgeries into toothsome mockeries that go about on all fours. Living jokes or inscrutable philosophical point. It's a real handful to get them back to normal.
3. Thisdogs: Actually large cats, maddened with meals of fish fermented according to goblin recipes. Sent about tethered to a scratchpole, a goblin masochist who volunteers to be their recreation. Many clamorous objects are affixed to the ends of their tails to further agitate.
4. Roosterooster: Two roosters, fed horrid goblin-corn to swell them up to a nasty size, then tied back-to-back and having razors nailed to their talons. Even more violently insane than two roosters tied back-to-back would normally be, becoming a feathered cyclone of death.
5. Hognobs: Feral hogs they caught and forcefed moonshine to work them into a drunken frenzy.
6. Snoozedogs: Thankfully the least-commonly encountered sort of goblin dog. Of course not a dog at all, but a sleepwalking bear who was found in hibernation by goblins, and had gobliny things whispered in its ears until its dreams became gobliny too.
7. Muddogs: Lobe-walking fish dragged up from bed-muck and sneezed on by a crowd of goblins until the accumulation of mucus lets them somewhat breath in air and infects them with gobliny rapacity.
8. Cheesedogs: Accursed cattle, their heads bowed under a profusion of horns, their beefsome flanks shriveled to gauntness, and their udders filled with sour acid that is squeeze-launched out so that they serve as an awful artillery platform.
9. Diggydogs: Badgers driven into a mindless rage by noxious fumes and lobotomizations. Can be pointed at people to rip them up, or at the ground to dig out warrens and sapper-tunnels.
10. Scurrydogs: Sadistic giant geckos. Not altered by goblins at all - they're just like that. Use the van der Waals force of their clingy feet to tear people's skins off whole, then laugh an awful lizard laugh about it. Sometimes lashed to spiky circular chariots - like wrecking balls that just as often wreck themselves - for vehicles that can clamber up sheer inclines.
11. Yackdogs: Big bats, too big to fly except in short flapping hops. Bellies full of blood and bile, throw these up on you, if they get in your eyes or mouth or wounds you will contract several very bad, very nasty diseases.
(This idea came to me in a dream - not just the name, the whole concept. It's rare that dream-ideas are any good, or remembered fully. Some other ideas from the same dream, or perhaps nightly dream-cluster: gathering many amulets to resist the magic of a dark wizard, only to trip and have all the amulets tangle together into an unwearable mass; a car that sprouts legs from the sides of its wheels to climb up walls)
Night and day, winter and summer, these are empty markers now. It is a time for vultures, a feast for worms.
These are all really awesome. You always do good stuff when sleep deprived lol. I've been struggling with sleep lately too but I've got very little to show for it >.<.
ReplyDeleteAll of the animals are great but probably the Giraffes or Squids are my favorite.
Same with the goblin dogs but probably my favorite are the Chewdogs and Snoozedogs.
The Urban Haruspexy is definitely something I can work with, that's one that really leaves me thinking. I like the throughline between entrail divination and this urban construction divination. There are all these little idiosyncratic things that seem like they may or may not have subtextual significance, but the (in this case literal) dreaminess of it brings the kind of Weird and ambiguity and room for interpretation that I love.
This is amazing. I was going to take exception to the idea that giraffes are insufficiently pleasing, but then I noticed it was phrased in past tense.
ReplyDeletesaid this on the server i think but it's still so wild that you could spin the urban haruspexy bit out of that encounter with the construction site, poetry
ReplyDelete