D20 |
This grail is a |
1 |
delicate chalice |
2 |
hearty flagon |
3 |
drinking horn |
4 |
comfy mug |
5 |
bit more of a soup bowl than a cup |
6 |
regal goblet |
7 |
schooner |
8 |
tumbler |
9 |
snifter |
10 |
flute |
11 |
stein |
12 |
tankard |
13 |
teacup |
14 |
beaker |
15 |
mazagran |
16 |
thermos |
17 |
quaich |
18 |
masu |
19 |
ochoko |
20 |
lowball |
D20 |
This grail is made from |
1 |
crystal. |
2 |
teak. |
3 |
gold. |
4 |
bones. |
5 |
turtle shell. |
6 |
tin. |
7 |
a bird’s beak. |
8 |
ancient, near-fossilized bread. |
9 |
silver. |
10 |
marble. |
11 |
a hollowed mushroom. |
12 |
stained glass. |
13 |
temporally-frozen vapour. |
14 |
the Platonic substance of grail-ness. |
15 |
the resin-blood amberscab of a plantimal. |
16 |
a chunk of salt chipped off Lot’s wife. |
17 |
the finest porcelain. |
18 |
magma-bee wax. |
19 |
glamour-woven cobwebs. |
20 |
red bamboo. |
D20 |
This grail causes |
1 |
those who drink from it to receive prophetic visions of heavens and hells. |
2 |
water within it to be transmuted into (1d6): 1, wine;
2, nitroglycerin; 3, colourless, odourless poison; 4, soma; 5, acid; 6,
holy water. |
3 |
fluids within it to be purified of all contaminants. |
4 |
fluids within it to drain into a huge extradimensional reservoir, which can be spilled out of the grail after. |
5 |
those who share a drink from it to become unable to directly harm each other. |
6 |
those who drink from it to gain preternatural talent at
(1d6): 1, poetry; 2: brewing; 3, fishing; 4, smithing; 5, lying; 6,
commanding troops. |
7 |
those to drink from it to gain the ability to swallow swords and then spit them out again with impaling force. |
8 |
dead warriors who sip from it to return to a fighting half-life, remaining animate so long as they remain on campaign. |
9 |
those who drink from it to gain eternal youth. |
10 |
those who drink from it to immediately ascend to a pure land or pleasure-realm. |
11 |
those who drink from it to immediately achieve the physical prime of their species. |
12 |
a cloud to form above the one who drinks from it, which perpetually rains droplets of milk and honey. |
13 |
those who drink from it to be transmuted into (1d4): 1, gold; 2, adamantine; 3, a great big tree; 4, a living statue. |
14 |
one who drinks from it to be healed from any wound, but only once. |
15 |
the shape of the one who drank it to become fluid, allowing them to assume the shape of any animal they've seen before. |
16 |
those who drink it to gain great wisdom, and be dispelled of any illusions, charms, or other impositions upon their mind. |
17 |
the one who drinks it to receive a mark of divine
protection on their brow - thereafter, should they die by violence or
treachery, the one(s) responsible for their death will be struck with a
plague of (1d4): 1, ravenous insects; 2, boiling boils; 3, lightning; 4,
baleful winds. |
18 |
the one who drank from it to be totally nourished, refreshed, and satisfied, as if they'd drank the nectar of the very gods. |
19 |
the full knowledge of a future technology to sprout in the mind of its drinker. |
20 |
those who drink from it to become immune to drowning, strong water currents, and getting the chills from rain. |
D20 |
This grail is held |
1 |
in the grip of a skeleton in the oubliette of a mossy and forgotten donjon. |
2 |
in an overlooked corner of a merchant's warehouse. |
3 |
in the mead-hall of an ancient chieftain cursed to relive the same violent night again and again with his retinue. |
4 |
by a were-dragon princess self-imprisoned at top of a vitrified stone tower. |
5 |
in the fortress-monastery of a militant order, who guard it as a relic of their founder. |
6 |
as a conversation piece by the guildmaster of a guild
of criminal stonemasons, who intimidate competitors into giving them
free masonry. |
7 |
in an ark borne at the head of a warlord's host - they consider it the source of their victories. |
8 |
by a filthy though egalitarian under-republic of
beggars, pickpockets, and pariahs who live in the sewers - whoever is
speaking during an assembly puts their hand on it. |
9 |
embedded in a sore on the forehead of the king of the giants. |
10 |
as the heart of the tea-cup golem, enforcer of the Wizard of the Wizened Woods. |
11 |
in the petrified arms of the most handsome man in the world, in the lair of the medusa who loves him still. |
12 |
by the rattling husks of a legion of undead ant-people, cursed never to rest until they find its worthy bearer. |
13 |
by a bitter old elf who lives in a bitter old tree, and who stole it long ago to deny it to humanity. |
14 |
in a crumbling shrine in the wilderness where an
immortal and addled knight dwells, unsure now of the test he must pose
to those who seek the grail. |
15 |
by the devil Mesostopheles, who is sure that someone will want to trade their soul for it eventually. |
16 |
by a hydromancer who uses it for her divinations, and thereby has gotten very rich off gambling. |
17 |
in the treasury of the pearlescent palace of the prince of oysters. |
18 |
as the top prize for a tournament of martial artists coming in from all over the world for it. |
19 |
in the hoard of the Pewter Dragon, who collects all
manner of drinking vessels, and whose breath turns the air to stampeding
horses. |
20 |
by a hermit in their mountain-top retreat. |
D20 |
This grail can only be taken up by |
1 |
the truly virtuous. |
2 |
the truly vicious. |
3 |
the one who slays its guardian. |
4 |
a total pacifist. |
5 |
one who has never fled from battle. |
6 |
a couple in true love. |
7 |
someone who has royal blood or title. |
8 |
someone who fights a duel to the death over it. |
9 |
the weakest among any group that have come for it. |
10 |
someone who doesn't actually want it. |
11 |
a drunken sailor. |
12 |
an oathbreaker. |
13 |
the skyclad. |
14 |
someone suffering from an incurable disease. |
15 |
a wizard who's burned their books. |
16 |
someone who's blind, dead, and/or mute. |
17 |
the one who makes a proper toast to it, with the right vintage & the right ancient language. |
18 |
someone who leaves something of equal value in its place. |
19 |
one who has the blessing of the ghost of the craftsman who made it. |
20 |
the one who solves its riddle. |
Started in 2019 0.o!?
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