at the first Tahitian settlement in Hawaii, feuding with the Tongans.
2
at an Ethiopian Army camp during the Italian Invasion.
3
at the palace of Atilla the Hun shortly after the Scourge of God's demise.
4
at a peyote retreat catering to Silicon Valley-types in rural New Mexico.
5
at Antananarivo, shortly after King Andrianampoinimerina returned from a victorious conquest.
6
at a garrison fort defending the Great Wall of China at Badaling during the waning years of the Ming dynasty.
D6
This Grendel from outer space has
1
flesh like thickly-bleeding gums studded with metallic
teeth, and a bauplan a bit like a capital M, with long, splayed limbs
and a dangling torso.
2
hammerhead shark-like sensory projections jutting out the sides of its head, and an ankylosaur-like tail-club.
3
grossly asymmetrical manipulator-limbs like a crab, and a hopping gait.
4
a hide resembling a porous and off-white popcorn
ceiling, with criss-crossed fangs that seem like they should make it
impossible for it to open its mouth, until you see its jaws unhinge and
re-arrange.
5
an S-shaped body, with an eye-lined, bony wheel at the midpoint and curves made of flexible, whip-thin hooks.
6
a body that's a fused pile of rubbery black spheres spheres like big boba, studded with spikes and stubby tentacles.
D6
This Grendel from outer space can
1
camouflage itself to nigh-invisible with cuttlefish-like chromatophores.
2
breath out a cloud of hallucinatory nightmare poison.
3
blast people with plasma from its cybernetic implants.
4
use a macro-scale quantum effect to effectively teleport short distances when unseen.
5
extract memories from the brains of creatures it eats.
6
feel the nerve impulses in your muscles to predict your attacks and other movements.
D6
This Grendel from outer space came to Earth
1
as the first prisoner of the prison colony of an alien civilization - many more like it are in transit.
2
as a research specimen abducted from another world - it
escaped when its captors were abducting humans, and forced the ship it
was on to crash-land.
3
after accidentally activating a warp-gate seeded on both its world and ours by a precursor-species.
4
as a deserter from a war among the stars, their ship shot full of holes by their own side.
5
as a refugee from a dying world, one of many flung desperately into the cosmos.
6
as a pilgrim touring the sacred worlds of their
astrology - unfortunately the nanomachines meant to sustain them on
their journey were disrupted by chance radiation, and mutated them into a
monstrous form.
D6
This Grendel from outer space wants
1
to implant as many large, warm-blooded creatures with
its parasitoid offspring as possible - it's a religious fanatic for
something like the Quiverfull movement.
2
to force humans into worshiping its eldritch void god - it's completely insane, even by the relatively lax standards of space.
3
simple things - food, shelter, peace, quiet - it's also
an alien super-soldier programmed to react with extreme violence to any
perceived threats.
4
to slurp human cerebrospinal fluid, which contains
chemicals it is addicted to. Slurping the fluid turns the human it was
slurped from into an animalistic, lobotomized thrall.
5
to build an escape pod to get it off this planet - the
materials it needs (precious metals, etc.) are most easily acquired from
human settlements
6
to capture psychically-sensitive humans and torment
them together to make an impromptu interstellar distress beacon to alert
its comrades to its location.
D6
This Grendel from outer space's lair
1
is a cave lit by a shimmering crystal - its walls are
painted with alien figures and scenes with a strange though undeniable
aesthetic quality.
2
holds ramshackle shelves bearing trophies taken from the slain.
3
is half-flooded, the water infested with extraterrestrial piranha-slugs.
4
is layered with a soft and reeking wax which it exudes.
5
is a labyrinthine web of tunnels it carved through a cliff with its own hands, or nearest equivalents.
6
is a booby-trapped citadel of stacked stones and logs.
D6
This Grendel from outer space's mother
1
is a much bigger version of it, hibernating beneath its lair.
2
died some time ago, yet was reincarnated as a human -
she is destined to re-encounter her child, and recall memories of her
past life.
3
is a psychic star witch - she will torment her child's
killer as an interstellar astral projection which can only be fought
through spiritual means.
4
was a growth-vat on a nursery-station - when that
station's overseer A.I. is notified of the Grendel's death through its
implanted biochip it will go mad with rage and cause a lot of problems
somewhere very far away.
5
is dead, but the Grendel kept her bones and keeps them
in a shrine in its lair - damaging the shrine is a surefire way to drive
it to an unthinking fury - stealing the bones would let you coerce it
into doing your bidding.
6
is somewhere far off in space, mourning its lost child.
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