Don’t have a cow, man:
Table generator here: meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html
D6 | This minotaur has the head of |
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1 | an auroch. It’s big even for a minotaur (increase HD by 2). |
2 | a highland cow, with shaggy hair obscuring its eyes (takes half damage from cold). |
3 | a zebu, with a dewlap dangling from its neck. |
4 | an Ankhole-Watusi, with ludicrously long horns (increase the damage its horn attack deals by one size up, e.g. from 1d6 to 1d8). |
5 | a wagyu. Its delectable beef could be worth a fortune if you can keep it fresh. |
6 | a buffalo. |
D6 | Its body is marked by |
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1 | bulging thews and throbbing veins. |
2 | brands and scourge-scars. |
3 | steel manacles dragging chains. |
4 | sores weeping like mourners. |
5 | soft and mottled skin like fine vellum. |
6 | tattoos of bullfighting scenes. |
D6 | Its origin is |
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1 | an agriculturally-inclined wizard’s experiment to create cattle that could herd themselves. |
2 | as the blessed honour guard of a bovine demigod. |
3 | a cruel butcher possessed by the agonized spirits of their abattoir. |
4 | a thief that stole a sacred calf meant to be sacrificed to the gods, and was cursed to take its place. |
5 | that it’s a refugee from an alien labyrinth-moon that passed by the planet. |
6 | a matador who so perfected their art that they merged with the bull they were fighting. |
D6 | It wields |
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1 | a labrys. |
2 | a pitchfork. |
3 | nothing but its fists, horns, and hooves. |
4 | the spikes welded to its horns. |
5 | a scythe. |
6 | a threshing flail. |
D6 | Its maze |
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1 | is walled with sunbleached coral, floored with brine, left behind by the retreat of a shallow sea. |
2 | is made up of thorny hedges decorated with animal-shaped topiaries. |
3 | occupies a mind-bending rift that warps and wefts through the fourth dimension. |
4 | is a funhouse full of mirrors and optical illusions. |
5 | winds through the pipes and catwalks of an ancient industrial facility with an ambiguous and atrocious purpose. |
6 | mimics the folds of the brain. |
D6 | Its maze also holds |
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1 | the treasures and remains of a mystery cult which once used the maze for initiations. |
2 | a bundle of meticulously folded non-Euclidean space that could serve as the seed of a pocket dimension. |
3 | a herd of divine cattle. |
4 | the bones of a slain hero who failed to defeat the minotaur. The collected bones could be used to summon the hero into service. |
5 | an animate ball of threat that can be commanded to rapidly weave itself into various forms. |
6 | a paired white egg and black egg. Whoever shatters the white egg immediately ‘hatches’ from the black egg, and vice-versa. |
D6 | Within its maze this minotaur can |
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1 | rearrange the walls. |
2 | detect the exact position of everyone and everything in it. |
3 | respawn itself if killed by anyone who hasn’t solved the maze to the end. |
4 | call up a thick, near-viscous fog. |
5 | alter the direction of gravity to point towards any wall, ceiling, or floor. |
6 | afflict others with hallucinations of itself. |
Now this I like. Livestock breeds are a good variation to apply to monsters (Shetland pony centaurs? Manx Loaghtan sheep-folk?)
ReplyDeletePygmy goat satyrs?
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