Utilize your locomotive organs to remove yourself bodily from the vicinity of this wetland environment which I consider to be my home and personal property.
Press button get ogres:
Table generator link: http://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html
D20 | These ogres are: |
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1 | Nobility feasted and fattened beyond humanity. |
2 | Cannibals who turned to man-eating out of desperation in hard times, then continued for the pleasure of it when times improved. |
3 | Embodied spirits of base hungers and brutality. |
4 | Fey-kin exiled from Fairyland for their crudeness. |
5 | Buffalos who stood up and decided they’d rather be the hunters than the hunted. |
6 | Reprobates whose evil grew too much for their human bodies to contain. |
7 | Victims of a wizard’s attempt to create strong, obedient servants. |
8 | Eidolons of abusive parents imagined into existence by a mistreated psychic. |
9 | People selectively bred into monsters by an eschatological cult to survive the more brutal age to come. |
10 | The Jungian shadows of human minds that have reduced their human portion to a whining corner of their perception while they became flesh. |
11 | Prehuman offshoots that evolved to hunt people as prey. |
12 | Renegade heavy labour bioconstructs. |
13 | People mutated by exposure to the anti-energies of a parasitic void-realm. |
14 | Victims of a carnivorous gut-parasite that warps its host into a more suitable form. |
15 | Blessed disciples of a hungry demigod. |
16 | People whose ids have overpowered and devoured their egos and superegos. |
17 | Brutish imps spawned from the reigning power of gluttony. |
18 | Members of a caste of sin-eaters corrupted by that which they took into themselves, driven now to suck the sin directly from flesh and marrow. |
19 | Goblins force-fed and beaten until they grew big and strong and cruel. |
20 | Savage degenerate descendants of titans who built wonders in their time. |
D20 | These ogres have been: |
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1 | Raiding cattle for a feast that will bring in monstrous sorts from all over. |
2 | Making shows of penitence at a monastery. |
3 | Competing with feats of strength that’ve littered the countryside with collateral damage. |
4 | Doing the bidding of a hag. |
5 | Acting as muscle for a crime ring. |
6 | Seeking the answer to a riddle by posing it to travellers then killing them if they can’t give a satisfying, ogre-level response. |
7 | Kidnapping people to mourn at the funeral of the former leader. |
8 | Pushed to extremes by the one-man crusade of a knight errant. |
9 | Raiding to get supplies for a migration to distant lands. |
10 | Prophesying the birth of a messianic super-ogre. |
11 | Employed as saboteurs by a foreign nation. |
12 | Split against each other by sadistic gossip. |
13 | Promising great rewards to any smith willing to forge them sizeable arms and armour. |
14 | Falling entirely to their bestial nature, and losing any semblance of intellect or restraint. |
15 | Muttering about the coming of a “conqueror wyrm”. |
16 | Recently sighted deeper in civilized territory than they’ve ever managed to get before. |
17 | Made the symbol of boisterous and untameable peasant rebellion. |
18 | Bribed to leave people alone with outlaws bound for execution. |
19 | Harried by a pack of smarter and more numerous worgs that feud with them over the same hunting grounds. |
20 | Rampaging, agitated by the subsonic bellows of a buried beast. |
D20 | These ogres’ lair: |
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1 | Is on a field of broken blades left by an army that forsook war. |
2 | Is a gaping, stalactite-toothed sinkhole. |
3 | Is the cottage and expanded cellar of a family they’ve eaten. |
4 | Is a watchtower decorated by dashed-out brains. |
5 | Lies atop a sickening midden-pile. |
6 | Lies beneath a dome of exquisitely-carved bone. |
7 | Is the hollowed stump of an ogreish tree. |
8 | Is an abandoned temple which they grossly ape the sacraments of. |
9 | Stands upon a mesa accessible only by expert climbers or lowered ladders. |
10 | Is a nest of giant wasps who tolerate them by shared hatred. |
11 | Is a grotto past some rapids which dash drowned animals against its mouth. |
12 | Is the stable of a roadside inn. The ogres are intimidating its proprietor into luring and placating new victims. |
13 | Is a mass grave they’ve been unearthing for the fermented meat within. |
14 | Is a sealed hermitage, having eaten and impersonated the prior inhabitants to receive their alms. |
15 | Is a ramshackle lighthouse they’ve built to lure ships into wrecks. |
16 | Is a patrician family’s country guesthouse, serving as brutal enforcers and overseers. |
17 | Is a camp in a forest clearing protected by a rough-hewn palisade. |
18 | Is the bricked-up ziggurat of a criminalized cult. |
19 | Is the den of a cave bear they’ve slain, the skull of which now adorns its entrance. |
20 | Is a redoubt engraved into a sheer cliff, meant to be a refuge for the surrounding villages in case of invasion. |
D20 | When encountered these ogres may be: |
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1 | Tearing the limbs off a child like a child might tear the wings off a fly. |
2 | Chugging kegs of whiskey stolen off a merchant’s cart. |
3 | Eating a swineherd’s entire flock raw. |
4 | Knocking each other out over a petty disagreement. |
5 | Holding a bard hostage until they compose a pleasing song which portrays the ogres in a positive light. |
6 | Scratching obscene sigils into stones. |
7 | Singing non-sequiturial snatches of bawdy overheard songs. |
8 | Having a contest to see who can rip the loudest, smelliest farts. |
9 | Kicking a severed head between them. |
10 | Making a mud-castle beside a stream. |
11 | Bullying the weakest of their group. |
12 | Tackling trees to knock them over. |
13 | Sharing sips of a foul-smelling mushroom tea. |
14 | Setting up corpses impaled on stakes. |
15 | Stacking boulders for artificial rockslides. |
16 | Roasting meat over a bonfire. |
17 | Getting frustrated trying to read an erotic novella. |
18 | Taking a nap, using bloody hides as a blanket. |
19 | Making a game of riding horses and breaking their backs under the ogres’ weight. |
20 | Shoving goats down a hillside. |
D20 | These ogres may surprise you with: |
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1 | Their incredible durability. The only sure way to kill them is to wound the reptilian knots on the back of their skulls. |
2 | Their tricky cunning. |
3 | Their love and loyalty for each other. |
4 | Their stealth relative their bulky frames. |
5 | Their emetic stench. |
6 | The clan of goblins who’ve eaten warrens into their flesh like botflies. |
7 | The size and accuracy of the stones they toss. |
8 | Their eye for delicate aesthetics. |
9 | The complex sophistry they engage in to convince themselves and others that their actions are justified. |
10 | Their knowledge of the dark powers of the earth. |
11 | Glamoured stone caps that let them appear as large humans. |
12 | The valuables they’ve managed to loot from the dead. |
13 | Their rude and bloody magic. |
14 | Their packs of tamed hyenas. |
15 | The explosives they’ve stockpiled. |
16 | Ambushes, popping out of the hidden tunnels and hidey-holes they’ve dug throughout the area. |
17 | The human slaves they’ve Stockholm Syndrome’d into adoring them. |
18 | Their fondness for slapstick comedy and pratfalls. |
19 | Their intuitive ability to mess with human systems both technological and social. Do not let them get access to plumbing! |
20 | Their ability to track you through the wilderness. |
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