Saturday, December 27, 2025

Slush Pile 15

15 slush piles made - a practical use yet to be found. Citizens take to the streets to protest the regime spending 15% of the national budget on slush piles while brownouts become commonplace and basic necessities swell in price.

Previously:

Horror Scenario Seed: You go looking for a missing person - come across a town with the same name as that person - somehow they've been turned into a town, psychogeographically & psychodemographically representative of them. The tapeworm they didn't know they had is a giant monster that slurks through the sewers and the plumbing of it. How can you change them back? What if it starts to spread?
-Standard diving dress spotted by several people wandering the Himalayas, or whichever which mountainside
-A Big Mouth Billy Bass that is not a bass... and its song is an awful thing...
-A Grand Guignol-esque theatre, where after one show the rich front-seat audience has caught a terrible blood-borne disease from the “fake” gore...
-A whale falls up instead of down into the abyss
-A Fat Men's Club that survived to the present day because they learned to eat something that isn't food
-A rideshare app that uses its riders as fuel
-School reunion group open time capsule, contents suggest lost memories of terrible event
-Junkyard that attracts "human waste" who eat rusty/broken parts and incorporate them into their bodies

A tree with branches that extend into other worlds... but not like a world-tree... it's a regular tree and you can only see other worlds if you climb up it and some of the other-world-branches might not even be able to support your weight but a kid went missing across one so you'll have to figure it out

A chimpanzee sewn up inside a mascot costume - very strong, very cruel

'Mongous Fungus
Infraredcap
Cipherbloom - a flower which, when included in a floral arrangement, scrambles the meaning of its flower language for anyone who doesn't have the favour of the flower's twin blossom

A dungeon within the flying ribcage of a giant - repurposed by a wizard or somesuch - containing & trailing viscera - get up to it by climbing the dangling intestines
-a coven of sorcerers who all gained their magic by drinking the blood of a thing from the stars that crash-landed in a swamp

From Lupin III: Slouching ape-men in black bodysuits wearing bladed gauntlets
-apes are scary... we're apemogged by the real great apes... not enough ape-horror

A tiered candelabra of egg-cups - hard boil eggs placed on them to the perfect consistency and crack the shells open just so

From Castle in the Sky: "Royal blood" as gimmick of dungeon - tracking down all the villagers in the area who resemble the people in the dungeon murals to find one you can manipulate to help steal the treasure & who won't be incinerated by the defensive lasers

From Yuuan no Kanata: A town built atop old rivers, the rivers died - diverted or blocked up - and are now ghosts, carrying some off before their time and bringing others back who should've stayed dead
-the baboon-faced man
-people disappearing, their clothes left behind, tied together into knots
-a woman scampering about, squeaking like a rat
-a man whose pupils are black flies crawling around his unblinking eyes
-a woman pregnant with a tree, her automatic writing communicating the will of numbers she receives through the tree

The Grey Waste is full of ghosts - those souls which were unable to pass on to their after-life due to clinging too strongly to their earthly tethers - eventually the passions which bound them fade, and they fall listless into the jaws of Hades
-spectral tatterdemalia blown like giant tumbleweeds across the dust-plains of Hades, made of ghosts whose ragged edges fit inextricably together, chased and lanced by gangs of fiends for ectoplasm

The native outsiders of Gehenna are the seirim. The law of their evil is more primal than that of the contract-bound devils of Hell. They are the ordained punishers of those who break taboos, who become impure, who encroach on their desolate territories. They look like labubus? They look like labubus. Also vile cheburashkas, Wild Things.

Settled people on the border of a steppe supply a certain tribe with guns to act as a buffer against invading hordes - this goes poorly for them

What about a displacement beast... and it kills you by casually walking through you... parting you like Moses and the Red Sea... or Shadow Moses and the Blue Sea...

Plane of Shadows, place of prophecy & doom - shadar-kai trapped by the shadow of their future - animaled by Poe-ass ravens and black cats.

Monster with diet of bad abstractions produces spiritual toxins as byproducts

coconut pearls, vegetable ivory

Clockwork dolls used as trackers - made in the image of their quarry - they follow the traces of their quarry's breath on the air, the stuff stirring their gears into motion - they wish to live by taking the breath fully, but die in the same instant as their quarry

"The Bhils, a people of Central India, believe in hells for tigers; the Malays tell of a city in the heart of the jungle with beams of human bones, walls of human skin, and eaves of human hair, built and inhabited by tigers"
"That tree dreamed by Chesterton, which devoured the birds nesting in its branches, and when spring came put out feathers instead of leaves"
"Of the Kilkenny Cats it is told that they got into raging quarrels and devoured each other, leaving behind no more than their tails" - fuzzy caterpillar-like species that metamorphoses into felinoid adult form
"like an angel that is also a lion"
"In the Infernal Regions there is an imaginary structure known as the Tower of the Phoenix"
"Perhaps, more simply, the idea of a visible mark standing for a sound baffled the Nordic mind, and therein lay the mystery... It may be suspected that the names of the Norns are a refinement or addition of a theological nature; ancient Germanic tribes were incapable of such abstract thinking"
"hell is a beast with other beasts inside it"
"the Phoenix is the lord of jubilees"
-from Borges' The Book of Imaginary Beings

Doomsday cult leads followers into a cave, predicting the end of days - end of days actually does happen, but universe is cyclical & cave flings them into future iteration wherein the end of days is a different date and they seem like a bunch of crazy people

Sci-fi idea: spacers tend to have artificially-induced synaesthesia, most often of the gustatory-auditory variety - lugging around different sorts of food can be prohibitive mass-wise, so synaesthete-spacers can much better enjoy the usual meal of "spit & shit" (algae & fungus) by accompanying it with an orchestral pairing that passes through various sonic flavour-triggers

Maned Men: A spacer clade. Named for the vector-space calligraphy of their tubular, cybernetic heat/gas exchange arrays. Heavily-modified digestive systems allow them to live off liquid hydrocarbons. Largest single-clade polity attempting to build a ship which can reach the end of space-time.

Rat-monks who hold the Plague at bay, and release it when persecuted

The Pioneer plaques returned by unknown means to Earth, crushed into spheres

Alas! life is obstinate, and clings closest where it is most hated

"During the Qing dynasty, laborers from all over China often engaged in difficult construction work in the backwaters of western Hunan (Xiangxi), and the mortality rates were high. The Chinese preferred to be buried alongside family, partly due to the belief that their souls might feel homesick if they were buried far from home, so an industry for the transportation of these corpses to their native villages, often across thousands of miles, soon developed. The corpses would be arranged upright in single file and be tied to long bamboo rods on the sides, while two men (one at the front and one at the back) would carry the ends of the rods on their shoulders and walk. When the bamboo flexed up and down, the corpses appeared to be "hopping" in unison when viewed from a distance away.

Two oral accounts of transporting corpses are included in Liao Yiwu's The Corpse Walker. One account describes how corpses would be transported by a two-man team. One would carry the corpse on his back with a large robe covering both of them and a mourning mask on top. The other man would walk ahead with a lantern and warn his companion about obstacles ahead of him. The lantern was used as a visual guide for the corpse carrier to follow since they could not see with the robe covering them. It is speculated in the accounts in the book that corpses would be carried at night to avoid contact with people and the cooler air would be more suitable to transporting bodies."

A sort of reptile that reproduces through its shed skin

A Frankencrawl wherein you are either monstrous creations or monstrous scientists pursuing or being pursued across the world-map in a vengesome game of cat-and-mouse
-As seen in the anti-Deist novel Frankenstein
--A Sorcerercrawl where you have to transport something extremely volatile through dangerous terrain

Cryogenic preservation is a bust. Turns out you have to go in the complete opposite direction temperature-wise for the long-term storage & eventual revival of dead people. However this occasionally results in super-hot, psychotically-violent plasmic poltergeists.
-containment derived from those used in fusion power - in fact on the "cheaper" end of pyrogenic preservation you can just throw people into a modified fusion reactor, however this runs the risk of bits of them getting mixed up when they're pulled out, and of Empyrean Events

The Sagacious Beasts (among whose number the noble monkeys one-sidedly consider themselves) are so because they have a satisfactory answer to every question - some more from the perspective of beasts, others more sagely, but always somewhere between the two. Their cousins the Philosophical Creatures are by contrast obsessed with finding the answer to a particular, often abstract question by any means necessary.

Gimmick glog class... wherein the gimmick is literally manipulating your character sheet... like as a physical object in the game-world & the real world... your character's got a big piece of paper, and you've got a regular-sized piece of paper, and if you fold it into a paper airplane your character gets a glider, or you can make it into a boat or a bridge or whatever... use it as a shield... but this causes a random 1d6" cut across it, where the d6 is the HP damage you would've taken... a complicated way to do that: make 1" coordinate grid of paper, roll dX & dY for starting point of cut & then d8 for direction of cut...

AGI doesn't work out - instead, a method to grow human brain organelles in pigs that integrate with the pigs' nervous systems is developed, and these pigs are trained to do service work with saccadic computer interfaces. You still eat the pigs after.

Dungeon origin: A bastard or otherwise-unwanted child is imprisoned in basement, freak accident kills the rest of the family and leaves the imprisoned child as the sole heir. By that point psychologically unable to leave the basement, instead has it expanded into maze of secret passages beneath & throughout the house.
-A dreaming god, or something like a god - its dreams reshape reality around it - its cult pray to it, repeating the prayers again and again, so that they seep into the god's dream and guide its reshaping
--a room in this dungeon, filled with recreations of a lost lover - their eyes covered with strips of gauze, their ears stoppered up with wax - helpful, until they realize you are not truly their love, in which case sparagmos ensues

An island with a haunted treasure - whoever approaches or takes the treasure is stalked & killed by a monster. Having a priest bless the treasure will break the monster's connection to it, but the nearest temple's priest has been kidnapped & replaced by a scammer.

Mummified human bodies preserved as a sort of reverse spacesuit used by aliens on Earth
-decadent proboscidean giants whose technology is based on the selective breeding of self-arranging micro-hominids

From "My Puppet of Desire": Featureless sex dolls, taking pills induces hallucination projecting the form of your ideal lover onto the doll

Statue of some tusked god biting into the head of an octopus. The octopus is reaching its tentacles up a nostril, in an ear, around the eye of the god.

Galeb duhr know the secrets of earth power - ergo the warp spasm and the making of flying ships were taught to humans by the stone-shepherds
-their "grum grum grum" is the human-audible portion of their infrasonic language

Mangas I've read in the last meanwhile worth reading: Hunter x Hunter, Evol, Kindaichi Case Files, Summertime Render, Ghost Fixers, Yuureitou (cheeky lil reread), Curry Utopia, Like The Kudan, Shigahime (reread), Book of Mononoke, Noise (by Tetsuya Tsuitsui - all works by him worth reading), Bokutachi ga Yarimashita (I haven't read Blue Lock but it's funny to me that that's probably Kaneshiro Muneyuki's most popular manga...), Alice in Border Road

From Army of Darkness:
-Dungeon faction has fight-pit with zombies at the bottom, will dump you in if they catch you but respect you if you can fight your way out.
-Three grimoires, one real, two fake. Subtle sign indicates the real - touching a fake is lethal.
-Field of skeletal arms - they'll grab whatever so can be fooled temporarily by throwing them whatever and running by while their hands are full.
-the scene with the little mirror-dudes was great

Homeopathic water-absorption of the memories & sentiments of the drowned dead

The plural of shoggoth is shoggothim - shoggothim are an order of angels enslaved by the sorcery of the elder things - the pentagram of course being the image of the elder things, a key piece in their symbolic architecture that's percolated through the eons into human occulture

Buddho-Nordic neopagan cult that identifies the eight-legged, world-crossing horse Sleipnir with the eight-handled sword - which is also the noble eightfold path. Meditating bushido-viking murderers.
-they've figured out a way to do sokushinbutsu but instead of mummifying you spontaneously combust

Pope Sylvester I imprisoned Leviathan in the sewer system of Rome, so I've heard, so I've heard

A dungeon:
-Belltower stolen by crows, flies about
-Egg of crows in crypt of church, parasitized by something that is not a crow and more like a cuckoo
--A clock cuckoo, which is a brood parasite of Time itself
-NPC: Man employed by church to eat spiders & their cobwebs - talks like his mouth is halfway glued shut
-Whole site is rumoured to damn those who walk it - men who moil for gold unlikely to care about this
-The pew-worm

Lich who extends their life by petrifying their children at a fitting age, then plucking stone organs to replace their own when theirs ail, turning the stolen organs back to flesh. Relies on biological similarity and geomantic alignment to make the organs take. A garden of similar-looking statues, holes in their heads and torsos the width of a fist.
-familiar is an evil lithopedion

Knowing the names of days is the least of calendrical magic - real power lies in knowing the names of hours and minutes. It's said that the true master of the art could speak the names of seconds before they passed - and that this master was part of the cabal who attempted the eighth day of creation.
-The eighth day, which ends not in -day, -day, -day, -day, -day, -day, or -day - but in -ach, for the name of the eighth day is Savarach

A clade of humans who make themselves endosymbionts within the bodies of lumbering elephantiles - existing in a state of pleasant womb-like dreaming until their host finds their own wits lacking and needs to consult human intelligence

Surface drow, culture of escapees & exiles from the underworld, deliberate negation of drow culture:
-Political androgyny
-Tarantulossos - giant fluffy tarantulas whose hair is woven into tents & so on
-Psychedelic, prophetic, and anonymous oral tradition & politics - life led by art
-See life on the surface as trial by poisons
-Ghost torch festival - put lamps in husks of young tarantulossos and let them loose, children hunt them down with slings
-Static astrology - the Web of Heaven - imposed reincarnation, casts souls back into tribulation, the lytic world
-Puppets with cymbal-joints used to spread comedic lessons - puppeteers allowed gender expression, celebrity, have complex stylistic & philosophical feuds
-Blood-drinking funerary cannibalism

Upright bipedal clade on alien world evolved from ground sloth-like browsers - human scientists believed these guys were sapient & built all the artifacts they observed on the world and wasted a lot of time & resources based on this false belief

Observational skepticism theory is half-right - dark energy is real, but not a universal phenomenon, but one restricted to our local bubble - it is also a psychic phenomenon, emerging from the collective consciousness of Earthly life, dimly aware that Something Very Bad is coming our way, and warping reality to keep it at bay

A set of eight themes for a month's post, if one were inclined to write eight posts in a month:
-Adventure Location (hex, dungeon, lair, etc.)
-Class
-Monsters
-Generator
-List/Table
-Fluff
-Theory/Mechanics
-Misc.

You never see princesses and/or maidens imprisoned in towers/dungeons or chained up to be fed to monsters anymore... politically-important-hostage-as-treasure... free Zielenica from the pastor's prison before her father the Baltic Sea learns of her imprisonment and floods the land - but beware, for the prison holds many monsters who the pastor is trying to convert to Christianity, some with partial & terrifying success

Devils & demons embody the Big Crunch & Big Rip end-states of the universe, respectively - the former binding, crushing, centralizing, the latter rending, separating, gaping. This is because they are, as preached by St. Garamond, from the future.
-The Old Baatorians, once-inhabitants of the realm now called Hell, like their lord Zargon are immortal - their bones indestructible, their flesh regenerating endlessly from the bones. Devils dismembered the Baatorians, and keep the bones of Baatorians as mock-relics - in vials of acid around their necks, in the hearths of their homes, etc., treating them with scornful worship.

Word Corner:
-Immix: To mix in
-Stentorian: A loud & powerful voice
-Decussate: To cross or intersect to form an X, or to be shaped like an X
-Nidicolous: An animal which stays in its nest for a long time after birth, or a species with nidicolous young
-Olfend: Old English word for camel
-Hawser: A thick rope or cable for mooring or towing a ship
-Haslet: Old English word for viscera
-Lemniscate: Any of several figure-eight or ∞-shaped curves. The word comes from the Latin lēmniscātus, meaning "decorated with ribbons"
-Sillage: Trail of perfume-scent
-Shoy-hoy: Old word for scarecrow
-Debitage: All the material produced during the process of lithic reduction – the production of stone tools and weapons by knapping stone
-Curglaff: The shock felt when one first plunges into cold water
-Gibbose: Hunchbacked, among other things
-Inspissation: The process of increasing the viscosity of a fluid
-Solicitude: Care or concern for someone or something
-Confrere: A professional colleague or fellow, a fellow member of a religious organization
-Foehn: Dry, relatively warn downslope wind in the lee of a mountain range

Thursday, December 11, 2025

D6x6 Shady Shadows

Click the button below to get your shadows:


Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 These shadows are
1 two-dimensional predators so successful in their hunting that they overpopulated their plane of origin and overflowed into intersecting places.
2 victims of a magical superweapon that left them as nothing but twisted silhouettes.
3 native entites from a world of stark light and darkness, dragged here by some celestial confluence.
4 the occlusions of enchanted shadow-puppets which tore themselves free from the objects that cast them.
5 the tenebrous psychic ejecta of a terminally repressive community.
6 things of living vantablack pigment escaped from the workshop of an occult artist.
D6 These shadows' touch drains strength
1 by causing strands of muscle to agonizingly tangle and knot.
2 by sapping away the very will to exercise it.
3 by granting darkness a weight and viscosity that drags at all movement like tar.
4 with a shivery, contractive cold.
5 by inflicting acidic exhaustion in one's tissues.
6 by sharing a part of their own insubstantiality.
D6 These shadows lurk
1 in the abandoned observatory of a cabal of dark astrologers, who foretold the future based on the umbras and eclipses of celestial bodies rather than their light.
2 in the megalithic calendar-complex of a prehistoric civilization.
3 in the buried, tunneled refuge of a city left dry and bleached like bones in the desert.
4 in the cliffside caves of a valley so deep and narrow that the sun only shines within it for a small fraction of every day's noon.
5 around a nocturnal traveling circus, relying on prior suspicion on the carnies and freaks to deflect attention from themselves.
6 under the clouds of a perpetual storm, an endless dark night.
D6 These shadows can be held at bay
1 by shadow puppetry imitating their forms.
2 with a total darkness that consumes even shadows.
3 by the light of the sun, which annihilates them on illumination.
4 with a line, circle, or tossed fistful of glittering substance - gold or powdered gemstones perhaps.
5 with a bonfire big enough to singe those sheltering within its vicinity.
6 with chanted prayers to a god of light.
D6 These shadows are known to
1 be distracted by the silhouettes of wisps of smoke cast by fires of fragrant wood.
2 be burned by pure salt - as if the stuff was acid.
3 subordinate themselves to wizards with power over darkness.
4 claw out shrines of negative space in territories wherein they are powerful.
5 be confounded by riddles, so long as they are in groups - debating among themselves a while until a solution can be agreed upon.
6 sometimes convert spontaneously into glares - things like shadows, but composed of light instead of darkness - this is believed to occur when their ideals are incontradictorily challenged.
D6 These shadows seek
1 to destroy priests and paladins and suchlike of solar deities.
2 the incarnation of the anti-sun, who will bathe the world in darkness.
3 pilgrimage into the land of the dead, and a psychopomp who will lead them into a favourable position therein.
4 the black bile of melancholic sorts, which is narcotic to them.
5 the pieces of an obsidian calender, which when collected will allow them to catch a ride on a black glass comet into a void which will be paradise for their kind.
6 an ebony egg which under their tender care will hatch into a shadow-dragon whose breath will eclipse the world.

D6x6 Alien Crash Sites

Click the button below to get your alien crash site:



Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 This alien crash site lies
1 on an island off the coast, kneeling humanoid forms of dimpled fulgurite on the beaches triangulating its location.
2 atop a butte, traces of glowing pseudo-circuitry crawling across the stone.
3 in a new and wettened valley the craft carved out in its descent.
4 sinking into a bog, the animal wildlife of which is extinguishing itself in dancing hysteria.
5 in a desert created by the crashed alien craft's impact, the dunes of particles of disintegrated matter already shifting to cover the craft up.
6 in an evergreen forest, at the end of a lollipop-pattern impact zone of a line of toppled trees and outwards-flattened crater.
D6 This alien crash site has been found
1 by a paranoid fugitive who uses remotely-controlled drones to patrol the bounds of their booby-trapped territory.
2 by a news crew circling it in a helicopter, sure to put a weirdly political spin on the matter.
3 by a deep-state deep-cover agent who's in so deep he doesn't even consciously realize he's working for the government.
4 by a popular survivalist streamer currently broadcasting the discovery to their tens of thousands of viewers.
5 by a spells-and-crystals wiccan-type who's thinking up what sort of cult they can form around it.
6 by a bunch of guys who were camping out nearby for a bachelor party and are completely fucked up on psychedelics.
D6 The craft at this alien crash site
1 is a slatted vantablack arrowhead, a liminal otherspace of white pillars and white lights visible through the slats.
2 resembles layered pancakes - the higher the smaller - of billowing silvery fabric, thrusting out with fraying corridors when interaction with the outside world is needed.
3 is a tall pentagonal pyramid made out of pitted grey stone, which leaks a greasy nano-fluid from its pits.
4 is a seemingly-impossible spear of guttering green plasma that is solid to the touch.
5 is a smaragdine, shuddering quadrivalvoid with tendrils of oily ebony flesh reaching out to caress its exterior.
6 is an oblate spheroid of bismuth-esque, near-liquid shifting metal, with a random protrusion of pipes apparently providing both thrust to and entrance into the craft.
D6 The crew of the craft at this alien crash site
1 died soon after the craft crashed - they were more like organs of the craft than independent organisms, and without its holistic system they were unable to survive.
2 were already dead a while before the crash - slain by a techno-mimic that disguised itself as a key component of the craft.
3 have entered cryptobiosis to await rescue, whenever it may come - they resemble pangolin-scaled pinecones with extruded limbs and sensory-stalks resembling chewed bubblegum.
4 have largely survived, though injured and maimed, and seek to hollow out humans to use as drones so that they can acquire the materials they need to repair their craft and return to the stars - without a corpse-drone as an intermediary they look like grasshoppers covered in foam and bubble wrap instead of chitin, and with long, bent arms facing forwards instead of hopping legs.
5 weren't actually in the craft, but were piloting it remotely, via something similar to but not quite like hyper-geometric holograms, quantum entanglement, etc. The crash rent their minds from their distant bodies, creating a psychic & technologically-enabled maelstrom centered on the crashed craft.
6 almost all died on impact - there is one survivor, driven insane by contaminants in Earth's atmosphere, who's ranting in their ultrasonic language and shooting a laser-rifle at anything that moves. They look like a peeling, fleshy onion with bony jaws jutting out one end, and asymmetrical thorny spines poking out for limbs.
D6 This alien crash site is contaminated
1 by pools of psycho-reactive ooze that spawn off manifestations of your fears when you get near them.
2 by scattered things like slivers of bone, which expand into impaling spikes when they detect nearby movement.
3 by Eugenic Council-approved reproductive spores, which will cause organic being that inhale them to internally incubate clones of the crew of the craft.
4 by heavy clouds of purpling miasma that soften and gouge holes into exposed flesh.
5 by a radioactive intelligence that glitches your tissues into growing teratomatic nodules under its control.
6 by fat parasitic worm-things that the aliens used to refine organic compounds into fuel - be careful when excising the things, because they can be quite explosive.
D6 If you get there fast, you might be able to loot from this alien crash site
1 a hypo-space cube, with six faces that can be depressed to open a portal into an expanded sub-realm that's very useful for storage.
2 a hyper-evolutionary serum which, when injected, induces rapid and universally beneficial mutations.
3 a symbiotic bud of nano-filaments that lets you not only communicate with those you've connected to, but also draw out their secrets and lies.
4 precious nodules of pure platinum.
5 a lump of meta-material that adjusts its physical properties according to the thoughts of the one holding it.
6 a "belt" that can be adjusted to buoy its wearer in just about any level of gravity.

 

Tuesday, December 9, 2025

D6x6 Wishing Wells

Click the button below for your wishing well:


Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 This wishing well is
1 made from a millstone with a widened central hole, grains of gold-dust ground into its grain.
2 a spiral of shingles or tiles like a curled-up pangolin or coiled crocodile.
3 carved from the horn of a truly dire beast.
4 a tiered cone of packed orange earth, its banks held steady by bands of black ironwood.
5 made of shards of fine, pale porcelain glued together by resinous vines.
6 an interlocked hexagon of yellow, red, blue, pink, and tan clay bricks.
D6 This wishing well lies
1 atop a high and rounded hill, emerald-green with its turf.
2 beside an acidic oasis in a desert of ash.
3 some ways up a mountain-side riven by crevasses and ice-cold streams.
4 in the middle of a heather-field ringed by pink-granite boulders.
5 on the protruding fat lip of a lake-facing cliff.
6 in a soft-floored cave behind a waterfall.
D6 This wishing well's water
1 is slightly gelatinous, and smells of saffron.
2 has veins of coppery sheen shivering and incandescing within.
3 is silvery, and pulses as though it's got a heartbeat.
4 is unclearably murky, the dark swirls within suggesting unsettling omens.
5 doesn't ripple smoothly, but rather crinkles into crystalline micro-shapes.
6 is greasy and iridescent.
D6 This wishing well's power is accessed by
1 simply drinking its water.
2 bathing in its water.
3 throwing a coin into its depths.
4 bleeding into it.
5 staring into its surface until your reflection appears, then beating your reflection into a shattering death.
6 beating the right song into its water - a song known only to sages.
D6 This wishing well grants wishes
1 by mutating and brainwashing the wisher into a form that would most closely achieve their wish.
2 via controlling minds - feed others the water of the well, and they will be compelled to fulfill your wish.
3 via the accelerated tectonic shifting of geography - better hope your wish can be granted like that, or else you're just gonna cause a lot of earthquakes.
4 with an instantaneous and immense release of energy - which takes the form of a sinuous purple bolt which rockets up from its depths - wishes which require subtle or ongoing operations are ill-matched for it.
5 related to the removal of things and phenomena from the world - the well's water becomes like a perfect acid to these things.
6 relating to people - fulfilling them by creating simulacra of people from its water.
D6 This wishing well's power stems from
1 its contents being distilled from a marid drawn by conjurative magic from the elemental plane of water.
2 the magic seeping from the opalescent bones of an arch-wizard who was drowned in it.
3 its position at a nexus of geomantic energy-flows.
4 a legendary warrior's miraculous feat - drawing the well up with the thrust of a spear, and thereby proving reality an illusion before their might.
5 an ancient spring which it draws from, created in a contest between gods.
6 a meteorite that lies at its bottom, the glow of which is translated to wish-power.

D6x6 Gibbous Gish

Gish is a nerdterm for a guy who fights with magic and melee weapons... a Geralt the Witcher-type guy... a spellblade, if you will...

Click the button below to get your gish:
 

 
Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html
 
D6 This gish's magic
1 transmutes the physical wounds inflicted on them into abstract curses, of a severity commensurate to the wound. Furthermore, they can conduct curses they bear through their blade and into those they strike.
2 conjures up a being from the outer reaches with which the gish has a good working relationship & extensive experience fighting alongside. As well, the magic allows the pair to shift their essence, acting and being acted on more as a mortal or an outsider depending on what's convenient.
3 revolves around a prying clairvoyance that helps them investigate enemies, study their fighting styles, and come up with the right words to say at the right moment to provoke an enemy into making a fatal error.
4 floods the battlefield with illusions to disrupt footing and provide cover for feints and dodges.
5 is a mild sort of necromancy, enabling them to extract and bottle a portion of the spirit of those they defeat (framing defeat as a sort of death), and then to drink up or spill out the bottled spirit to take on or unleash an aspect of the defeated.
6 consists of short-ranged evocative elemental blasts used to take advantage when locking blades, and to fry those wearing armour.
D6 This gish's swordplay
1 is cruel, arrogant, and exceptional. They like to draw things out, scar and maim rather than go in for the kill from the start.
2 is amateurish, leaning too much on their magic to compensate.
3 is brutal, overpowering, more like the swinging of a sledgehammer than the conventional wisdom of blades.
4 aims to close the distance and end fights swiftly & decisively with a lunge.
5 is torturously, exhaustingly cautious, inflicting death by a thousand cuts without leaving a single opening for retribution.
6 is conventional and competent.
D6 This gish learned how to fight with sword and magic
1 from an intelligent sword, as part of the sword's ploy to stake a claim on and consume the gish's soul and steal their body - the gish cottoned on and tossed the sword into a deep, dark pit before its plan could come to fruition.
2 from a half-mad vagabond who claimed to be the last of an old and storied order of wizard-knights, and master of their invisible, intangible castle.
3 not naturally, but rather because the gish is a gestalt entity fused together from a warrior and a wizard who ventured into the cold guts of the earth by an abhorsome slime that found them there.
4 from the best tutors money could buy, as a spoiled scion of wealth.
5 from elves, who raised the gish as a sort of janissary after kidnapping them as a baby.
6 after being press-ganged into joining a crew of githyanki pirates who plyed the timeless astral plane, late escaping only to find centuries had passed in the mortal world since their taking.
D6 This gish carries
1 a fine cap with the feather of some great raptor stuck through it - whoever wears the hat shall be entirely unmolested by lesser birds. No pigeons will defecate on them or their things, no gull will steal their food, and suchlike.
2 a well-loved cloth doll in the shape of a yellow lion. If someone holding the doll is attacked in their sleep the doll will leap to their defense, exploding into a tangle of claw-sharp threads.
3 a mirror of beaten silver, which looks as though it's been beaten into shape with the point of a knife rather than a hammer. Looking at yourself with the mirror will show the reflection of anyone spying on you leering over your shoulder.
4 a coin with one face made of gold and the other of lead. If flipped and landing on the ground, the coin will land gold-face up if there's buried treasure under that spot.
5 a locket which once held a portrait - however the metal and the vellum of the portrait and the mold which grew across the vellum have warped together into a spongey, iridescent lump which bears a horribly-distorted woman's visage, half in painting and half in sculpture.
6 a rose that's bone-white from stem to flower, and can be fed blood through its thorns to convince a bee to buzz a message into someone's ear, or thrice the amount of blood a message would cost to convince a bee to sting something.
D6 This gish gallops
1 on their own two feet - they lost their horse recently, in a game of dice.
2 in conversation - a real motor-mouth.
3 on the backs of nags, feeding them concoctions of gutter-alchemy to give them the strength and endurance of a younger horse, and buying the next one cheap when the concoctions burn them out.
4 from the seat of a wagon or carriage only - riding gives them serious motion sickness.
5 masterfully - riding backwards, hanging off the side or underneath, over rough terrain, whatever.
6 atop their trusty palomino steed "Pal'o'Mine", who is cheeky and sometimes steals food out of bags or boots the gish into a puddle of mud then laughs.
D6 This gish's opinion on politics
1 romanticizes peasant lifestyles & attitudes - they support any and all uprisings without question.
2 is that human beings are corrupt, and that a just society can only be created by submitting to the will of the gods.
3 is that they should be in charge of it - they're a relentless schemer & social climber.
4 is that it's pointless - that war is more honest & more decisive.
5 is that, if done properly, the masses shouldn't hear about politics at all.
6 is that it's something to be kept out of as much as possible.

Wednesday, December 3, 2025

D6x6 Fungi from Yuggoth

Mi-go? You-go - click the button below:

 

Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 These fungi from Yuggoth have
1 layered, lace-like skirts like a bustled dress.
2 a crown like entangled antlers of yellowed ivory, pocked with weeping sores.
3 quivering, asymmetrical puffball-growths studding their bodies.
4 bioluminescent splotches flashing across their skin in colours you have no name for.
5 liquid shadows that do not act like mere occlusions - sometimes rising to coil around the one that casts them, sometimes ranging about to lurk in the corner of your eye.
6 a growth on their "chest" or "abdomen" that vaguely resembles a face, which they contort and throb when attempting to communicate with humans.
D6 These fungi's Yuggoth
1 is a wormhole into a lead-grey, ultra-entropic cosmos where detritivores digest even the very fabric of space-time.
2 is a rogue planet which wandered the universe for eons - captured by the gravity of our Sun, its light awakening the planet's inhabitants from long crypto-biosis.
3 is an intergalactic macro-ship which they've parasitically infiltrated.
4 is itself a Great Old One, which the fungi have effectively lobotomized & ridden from the apocalypse which consumed their original solar system.
5 is a throbbing cyst in reality, enclosing the para-causal system that the fungi draw on for sustenance & empowerment.
6 is the spherical, three-dimensional extrusion of a higher-dimensional super-being - these fungi are extrusions of the same, only smaller and less aware of it.
D6 These fungi from Yuggoth can
1 implant a psychic bud into someone's spine that compels those around the implantee to gangstalk them.
2 fuse together into living portals that allow instant transportation across gulfs of space.
3 cause the bodies and souls of those who drink their ichor to drift between the waking world and the Dreamlands.
4 emit a hummadruz which degrades memories and other records of their presence.
5 forge the iridescent lagh metal which even the immortal fear.
6 discorporate themselves into a semi-sentient infection that can afflict both animals and plants for wide area control.
D6 These fungi from Yuggoth come to Earth
1 to harvest collections of brains from seemingly-disparate individuals - sometimes animals - which when arranged properly together share a psycho-geometrical harmony that amplifies the fungi's more abstract technologies.
2 to observe the dimensional rifts that form where gravity well and primitive consciousness meet, and to extract the hybrid substances that encrust the interstitial null-space of these rifts.
3 to open the way for greater entities, and thereby gain tokens and concessions from the same.
4 to nudge human development in subtle & esoteric ways, which may not bear fruit from millions of years yet.
5 to combat the influence of their ancient enemy - the god-state of Tindalos.
6 to measure the distortions caused by the entities sleeping or bound or latent within its space-time.
D6 These fungi from Yuggoth have a base
1 on the dark side of the moon, where they are waited on by kidnapped and immortalized Apollo mission astronauts, while those astronauts' clones lived out their lives on Earth.
2 orbiting around the sun - they could, at any moment, use it to provoke a solar flare that would wipe out technological civilization.
3 at the North Pole, within the Rupes Nigra, allowing them to manipulate electro-magnetic signals across the planet and beyond.
4 beneath a cornfield somewhere in Midwestern America, where an occult government faction swears oaths of service to them in return for alien knowledge - the corn of the field above is infected with a smut derived from the fungi from Yuggoth themselves.
5 off the beaten path on Mount Everest, where wealthy supplicants come with offerings in the hope of winning favours and blessings of warped flesh.
6 on a small, artificial island somewhere in the Pacific, built from a genetically-modified, electro-magnetism-disrupting coral. They are worshiped there by an eco-terrorist sect.
D6 When these fungi from Yuggoth attempt to communicate with humans
1 they ape the mannerisms of particular pop-cultural individuals.
2 they come off as psychopathically callous.
3 they prefer to use changeling-children raised by them, who've got one brain hemisphere removed and replaced with a fungal organelle.
4 they avoid pronouns and suchlike, suggesting they have no sense of self.
5 they tend to stumble over terms of community, family, connection, and suchlike.
6 they use the Elder Futhark, which were taught to the ancient Scandinavians by them, therewhen cemenenting the "Nordic" alien archetype as a cover-up of the horrid truth.

Tuesday, December 2, 2025

D6x6 Space Hunks

By the coercion of bad doctor.

Click the button below to get your space hunk:


Special thanks to Spwack for the generator generator here: meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 This space hunk comes
1 from a nation of orbital installations in the shimmering ring of a gas giant. Those who lived above the ring duelled with those who lived below in beautiful vacuum-dance duels to the death.
2 from the goon-cubes of a totalitarian social-democratic world, where the satisfaction of animal needs was held to be the highest virtue.
3 from an interstellar host bar where the hosts were grown from scratch to match the tastes and whims of particular clients.
4 from a colony of mega-aesthetes who created a brief civilization in a comet as it sublimated away in sunlight.
5 as a creche-prototype from a planet of sapiosexual geniuses, who considered him a hideous failure.
6 as the last survivor of a planet that was destroyed by a cosmic warlord in a fit of jealous rage after being cuckolded by one of its ultra-handsome inhabitants.
D6 This space hunk wears
1 ceremonial armour of golden plates and delicate chains that defend little and expose much.
2 baggy, near-frumpy, yet inexplicably-expensive clothing.
3 an anti-gravitational mankini that shifts in ripples between glowing neon colour schemes.
4 a tailored, holographic suit emitted from his bow-tie.
5 a veil of living silk that coils around his body from an eyebrow-ring down to a toe-ring.
6 chrome ribbons and bangles lined with blinking LEDs.
D6 This space hunk's most hunkadelic feature
1 is his popping abs - where the abs pop, more surge up from beneath.
2 is the slender yet defined curve of his ass, each twitch powerful and purposeful.
3 are his soft, plump, pouty lips placed upon a jawscape of chiselled, angular mathematical perfection.
4 is his strong brow and piercing gaze.
5 are his mighty, meaty pecs.
6 are the sculpted curlicues of his body hair, each more fragrant than any flower.
D6 This space hunk has
1 no belly button - he hatched from an egg.
2 compound eyes like cut gemstones, and finger-long lashes that curl along chitinous segments.
3 twin heartbeats like steady drums, and a constant, cozy warmth.
4 a tail that is as strong as it is dextrous - which is very.
5 three tongues, each tipped with three prehensile lobes.
6 pincers on his hips which assist with leverage in love-making.
D6 This space hunk is
1 fond of animals & plants (or their local analogue) and refuses to harm either. Subsists entirely on ultraviolet light and ice. He makes really annoying sounds when he's chewing ice.
2 a huge gamer & space-sports-gambler.
3 a fanboy of Earth-culture, but gets many times, places, and people confused. Do not ask him about Emperor Hitler.
4 a hobbyist literary critic, but one who's actually good and not like one who just gives a synopsis and their sentiments.
5 seeking a fellow hunk to merge eternally with, so that the virtuous cycling of their yang energy will birth a new and vibrant star.
6 the lead guitar in a space-rock band which has never received any allegations of anything untoward.
D6 This space hunk
1 ejaculates puffs of glittering stardust - don't get this in your eyes!!
2 has euphoric sweat that gives a nice buzz.
3 is mildly telepathic, and can share sensations with those he touches.
4 is biologically incapable of feeling possessive of someone.
5 can do that E.T. thing where he can make a part of him glow and heal minor injuries but instead of the tip of his finger it's his penis.
6 doesn't sleep, and must regularly extract chemo-fluid from a gland instead. Drinking this fluid lets you experience the dreams he didn't have.

Wednesday, November 19, 2025

The Seven Mysteries of St. Fiachra's - Session 1

As this: https://archonsmarchon.blogspot.com/2025/11/the-seven-mysteries-of-st-fiachras.html

The session was run using a cut-down version of the esteemed deus ex parabola's G24 system. Modifications may be made as the need arises. 

The party - the private investigation firm: the Private EyeNTJs - were strapped for cash, fishing for crumbs lost between the cushions of their office's couch for sustenance, when they received one final mission that could save their financials. The immortality-seeking multi-millionaire Johnson Bronson was missing, and his mistress Olga Russkihunnipottz wanted him found. His last known location? A sleepy little town on the coast of Newfoundland called St. Fiachra's.


Comprising the elite ranks of the Private EyeNTJs are:
-Walter Watts, a good ol' Southern boy who lost his fortune on horse gambling and whiskey.
-Sheriff Shorty, whose parents operated an underground freakshow in New York which he snitched on & thereby escaped.
-Billy "Big Rig" Riggus, the son of a roofer who died in the line of duty. Mocked in the roofing company locker room, Billy decided to follow his dream of doing good.

They rolled into town on a dark & stormy night in their trusty 1993 Ford Aspire, bantering about Big Rig's grandma's lamb marrow bunt cake.

They came up on an inn, the only lights on in town at this hour - the Bannock & Boobrie. Frightened by the inn's mascot's resemblance to Toucan Sam, and assured that in an rpg one can do anything, Big Rig smooched the other two members of the EyeNTJs 200 times on the lips (if you're too woke for lines & veils this could happen to you).

The inn's owner, a gracefully-aged woman who went by Miss Marble, welcomed the party (they, being gentlemen, tipped their hats in return) and seeing their sorry state offered them a free round of beers and a spare room. Watts recognized Miss Marble as the heiress of the Marble shipping fortune, and realized that she's aged very gracefully indeed for a woman who should be in her 90s. Being a Southern gentleman, he makes a pass at her. Big Rig shakes her hand in gratitude, and even through his rained-on chill notices Miss Marble's hand is cool to the touch.

The party leaves for the bar-room & collect their pints. A few local figures are hanging about. A big bearded teddy bear of a man comes up and introduces himself as Finnigan O'Flannagan. He says he hopes they enjoy their stay and don't cause any trouble in the peaceful & prosperous St. Fiachra's. A blue-afro'd man with a Star Trek visor calls over and tells them to stop letting the lame-o locals bother them. The party decides to split up and talk a bit to everybody.

Sheriff goes to sit with O'Flannagan and Trudy Knowles (the actual sheriff). While initially hostile, she and Sheriff bond over their dislike for the big city. While asking about Johnson, Sheriff intuits that Trudy is lying about never having met the guy.

Meanwhile, Big Rig sits with the blue afro'd Quasar Mike & his companion Pepto-talk. Pepto, a radical beatbox poet, regales them with the following lines:

What we supposed to do when the rich take our shit,
When I go to my grandma's my cap gets knit!
Capitalism? More like crapitalism!
Maaan FUCK Donald Trump

before excusing themself to go to the bathroom, as speaking truth to power triggers their IBS. After they go, Mike rants to Big Rig about the Procyonians - psycho-electrical beings from a remote solar system who come in two types: blue, who are good, feed on the plasma of interstellar space, and want to enlighten humanity so we can join them in fully-automated luxury gay space communism, and red, who are evil and feed on the plasma in human blood. He goes on to accuse auteur director Michael Bay of stealing his notes on the Procyonians to write his blockbuster Transformers film franchise. In a moment of clumsiness Mike knocks over Big Rig's pint, but while leaning over to clean it up whispers that the party should meet his group, the Blue Giant Crew, at their flophouse on the edge of town the next day to discuss Johnson's disappearance.

A crash of glass resounds outside and the party rushes out to find that the windshield of their trusty 1993 Ford Aspire has been smashed in. They see small figures scampering away into the storm but decide not to pursue, suspecting these figures to be gremlins. They find a tarp to cover the hole in their windshield, and find it was smashed by a large stone with a hole worn through it.

Returning to their drinks (and a refill for Big Rig), Watts goes to talk to the local priest, Father Donnchad. Watts finds Donnchad's hand to be as cool as Miss Marble's. They discuss theology and Johnson Bronson - Donnchad claims not to remember Johnson in particular, as rich people were always coming into town to try and buy out the secret to the town-folk's longevity - some, such as Miss Marble, even deciding to stay. When asked about the windshield, Donnchad says that local children have become prone to mischief and vandalism ever since a sickness starting spreading through St. Fiachra's, as the community is psychologically unused to infirmity.

The Private EyeNTJs took a huddle, to theorize & discuss their next moves. They agreed that the town was full of heretics, but couldn't decide whether they were good heretics or bad heretics. They decided that the local beer was bad news, and luckily Watts had a full canteen of water to sate their thirst. Their going theory as to what caused the strange sickness afflicting the town was that Johnson Bronson was using a Chinese weather sickness machine on it. They reiterated their company goal of bringing an analytical, logical mindset to Southern congeniality and manners, though it's revealed that the "NTJ" of the company's name has nothing to do with Myers-Briggs, but rather that the "J" stands for the initial of Watts' Aunt Jemima.

Not wanting to risk going out into the storm with a busted windshield and potential gremlins about, the party went to their room for bed. 

Checking their room, the party found it had been meticulously cleaned. The only objects of interest (besides the two beds, more comfortable than any they had slept in for weeks) were a cross hung up on the wall, which had branches arrayed along its top, and the bible in the bedside table, which had unusual revisions mostly to Genesis and Revelation which emphasized the garden of Eden.

They cycled watch throughout the night, with a duck call as their signal if trouble came a'knocking. Fortunately, nothing happened and they were able to rest up.

Come morning, the party sought to figure out their breakfast. They didn't have a penny to their name, and being factual & logical Southern gentlemen refused to resort to thievery. Big Rig remembered he left a banana under the driver's seat of their 1993 Ford Aspire, and he and Watts went to grab it. Miss Marble notices Watts carrying the big rock that had smashed in their windshield and recognizes it as a hag-stone, something used to ward away fairies.

They find the banana had partially rotted, and squeeze out the banana bits but keep the peel. They consider going to the Blue Giant Crew for food, but debate whether Pepto-talk had slipped out of the washroom and been the one to wreck their car.

Growing hungrier, and without a dime to their name, the party headed to the Blue Giant Crew flophouse on the edge of town. The cold autumn wind blew in through the hole in their windshield, but any bugs that might've slipped in were kept at bay by Watts' bug repellent candle. They found Quasar Mike ripping a bong atop a moldy beanbag chair on the porch of a dilapidated manor. Ushering them inside, they found the interior of the manor as wretched as the outside, and suspiciously leftist. Quasar provided the party with a family-size pack of blue Vegan Puffs™. He said that Pepto-Talk was around, but had engaged in another session of political beat poetry and was therefore evacuating their bowels through a hole in the basement.

He also regaled them with further confusing details on his Procyonian theory, and although he confirmed that Johnson Bronson had made it into town before disappearing insisted that the man had been converted into a red Procyonian and was responsible for the disappearances in the area, having fed on people for their plasma. After Quasar Mike showed the party his terrible artwork, the session drew to a close. 

The last ~1/3rd of this session went beyond what I prepped. Got a better feel for prep material => playtime now.