Showing posts with label d6x6. Show all posts
Showing posts with label d6x6. Show all posts

Thursday, March 26, 2026

D6x6 Bonkers Boots

Click the button below to get your boots:



Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6These boots have the style
1of jodhpur boots.
2of cowboy boots.
3of go-go boots.
4of hessians.
5of poulaines.
6of jackboots.
D6These boots are made
1from the stitched soles of men who outran justice.
2from a wicker-like weaving of the spines of serpents.
3from a pair of hollowed camel-humps and the unplucked hide of an ostrich.
4from the manes, fangs, and leather of a pair of gay man-eating lions.
5of quicksilver miraculously woven into rippling cloth.
6from the contiguous carapaces of remarkably boot-shaped insects.
D6These boots are adorned
1with colourful ribbons like ballet shoes.
2with jingling golden bells.
3with feathery plumes down their backs.
4with bejewelled hobnails.
5with in-sewn stockings embroidered with calligraphic prayers to gods of movement and travel.
6with thin chains of tin and painted glass.
D6These boots let their wearer
1tread unharmed on water, lava, oozes, and all other at-least-mostly-fluids.
2dance any dance perfectly.
3kick with the force of a horse, and let any of their strikes against something marked by their boot-print - even something as light as a breath - hit it with the force of a horse's kick.
4leap vertically up to any height they can see - though they provide no protection on the way down.
5march forever without becoming exhausted, and at the moment of death set a location anywhere in the world for their boots to march their corpse to.
6click their heels together twice to return to the position they stood ten paces back.
D6These boots can be found
1with their last wearer's legs still sticking out of them - bone-in - in a dungeon.
2being modelled by an animate mannequin.
3in the collection of a leprechaun cobbler who is trying to figure out how to curse them, as he does all his wares.
4in the cottage of a giant, who uses them as thimbles.
5being worn by a senile wanderer with outlandish tales of far-flung lands.
6being worshiped by a colony of feral cats as their god.
D6If these boots don't fit
1you're shit outta luck.
2they can be resized by any wizard with knowledge of transmutation.
3they'll magically resize themselves.
4they'll Bed of Procrustes your feet to fit them.
5you can go on a quest on behalf of a god of footwear (or some similar domain) to have them miraculously reshaped.
6you can remake them by hand - but take care not to break their enchantment in the process.

Monday, January 26, 2026

D6x6 Troublous Trolls

I have done jötnar-ish trolls, as well as bridge trolls - this generator is for more typical D&D-ish trolls.

Click the button below to get your trolls:


Special thanks to Spwack for the generator generator here: meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 These trolls have
1 nostrils carved and scarified into shuddering trenches across their faces, and eyes that constantly weep from the pressure of their perpetually-closing tear ducts.
2 vaingloriously jewel-inlaid tusks.
3 parasitic vines embedded in their skin, leeching off their regenerative nutrients.
4 quill-tufted tails.
5 serrated bone-ridge mohawks stretching out the skin of their skulls.
6 jaws that split open down the middle like insectoid mandibles.
D6 These trolls' hides
1 are abused-looking things, bruised flesh puckering and stretched around the osteoderms of their gnarled and knobbly skeletons.
2 are mucus-membrane pink, slathered in dripping, viscous slime like a worked-up hagfish.
3 are boar-bristly, blubbery and layered and grey like a very well-fed rhinocerous.
4 are wrinkled like fingers left underwater for too long.
5 twitch with a coating of stubby, hairy-knuckled fingers.
6 are veiny tangles, red and blue and purple, rippling with every heartbeat.
D6 These trolls are
1 primordial man-shapes, pseudo-hominids, living fossils from a time before the strict delineations of species and organs and forms.
2 unfortunate sorts mutated by wandering into zones of intense positive energy.
3 proscribed elementals of the forbidden plane of flesh.
4 hosts to an abstract parasite that feeds off and prolongs their suffering.
5 hungry ghosts - gaki - who crawled out of the underworld, trapping themselves into a wheel of samsara contained in one flesh.
6 teratomas excised from the bodies that grew them and then nurtured into independent yet still-cancerous organisms in vats of alchemical serum.
D6 These trolls regenerate
1 like molting crustaceans, popping out of their own hides a little smaller and softer.
2 by melting like wax under a blowtorch, their fattened frames thinning out to restore lost flesh.
3 with amniotic fluid-filled boils that sprout around injured areas - popping the boils before they can resettle as new tissues stops the regeneration.
4 multiplicatively - adding more limbs, more flesh, until eventually they collapse under their own weight.
5 by rapidly accelerating their metabolism - they become painfully hot to the touch while regenerating, and if injured excessively will spontaneously combust from their own heat.
6 adaptively, becoming more resistant to damage sources that have previously injured them.
D6 These trolls can
1 regurgitate high-pressure hose-blasts of their hyper-corrosive stomach acid, adapted to digesting their own kind's regenerating flesh.
2 bud off little goblin-clones.
3 rapidly extend their nails into brittle spears, or their hair into entangling nets.
4 infect those exposed to their bodily fluids with a myriad of diseases - they're multi-disease reservoirs, which never kill them due to their special biology.
5 temporarily hypertrophy their muscles for a telegraphed mega-hit.
6 contort themselves down into the flayed skins of their prey as a disguise, their regenerative power keeping the skins from decomposing.
D6 From these trolls you might loot
1 a bezoar that neutralizes poison you ingest by transmuting it into a totally-random potion.
2 essential salts that can be sniffed by hirelings to supress their fear response - negating the need for morale rolls - by way of increasing the pressure on certain lobes of their brains through anomalous nervous growth.
3 a serum you can inject into animals to turn them dire and vicious.
4 their blood, which you can drink as an impromptu healing potion with a high risk of mutation.
5 an ever-lengthening matt of hair that can be woven into an endless amount of rope.
6 magical items they've embedded into their flesh as external gastroliths, using their exceptional durability to mash durable materials into an edible paste or crumble.

Tuesday, December 30, 2025

D6x6 Ostentatious Oils

Click the button below to get your oil:


Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 This oil is rendered from 
1 the fat of men hanged for crimes they didn’t commit.
2 pitch-black mineral deposits that encrust the rims of craters where star-titans fell to earth.
3 the seeds of a plant which grows only on the backs of zaratans (giant sea turtles).
4 the flesh of coconuts miraculously found with an infant within them (the infant is not included).
5 the blubber of unearthly whales that swim the sky instead of the seas.
6 the lipid-rich sweat of egg-laying horses.
D6 This oil looks 
1 pale orange in direct light, and an off-putting shade of brown in shade.
2 like a spill of iridescent sunset.
3 like mercury shot through with strands of crimson hair.
4 like gritty, bubbling blue sludge.
5 like flowing magenta velvet.
6 like sparkling liquified emeralds.
D6 This oil smells like 
1 mashed bananas dunked in coffee.
2 coriander with a hint of rotting fish.
3 burnt bacon.
4 liquorice and caramel at first, and then it hits you with a stinging ammonia reek.
5 hot asphalt that's been spread with marmalade like it's toast.
6 dill that's been soaked in bad wine.
D6 This oil is may be found  
1 in a skull-shaped amethyst decanter.
2 in a painted clay amphora sealed with beeswax.
3 in a battered tin flask.
4 in a mottled goat-hide wineskin.
5 in a shimmering geode plugged up with a chunk of pumice like a cork.
6 in the sewn-up mouth of an undead frog.
D6 When spread on 
1 stone,
2 metal,
3 flesh,
4 wood,
5 textiles,
6 clay and other such ceramic materials,
D6 This oil has the power to make that stuff
1 totally non-conductive to heat and electricity.
2 invisible.
3 weightless.
4 fuse to the next thing it touches.
5 perfectly rigid.
6 slide through another material as if that material were water. Roll again on the previous table to get that material.

D6x6 Dungeon Gardens

Click the button below to get your dungeon garden:


Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

6 This dungeon garden primarily grows
1 groves of terrestrial tube-worms which filter out the dust and chemical contaminants of the air.
2 spiny, neutrally-buoyant cacti floating in an elastic web of vines under tension - slamming into creatures who blunder into that web incautiously.
3 scraggly fruit-trees with roots and boughs that grow intertwined with each other and with the walls and roof of their home - their fruits thin and black and seedy.
4 tremendous tubers that glow with a slimy coating of bioluminescent, symbiotic bacteria, their leaves broad and white and shiny.
5 a plethora of predatory plants - pitchers and flytraps and so on.
6 great warty red gourds with translucent flesh that flash in pin-points irregularly with absorbed neutrinos.
D6 This dungeon garden is tended
1 to by a crew of goblins whose botanical knowledge is inversely proportional to their enthusiasm about gardening.
2 by an affable old otyugh who fertilizes it with collected waste.
3 by an albino dryad with gouged-out eyes, hair thin like fungal hyphae.
4 by a retired adventurer, still wise to the dungeon-ways - they will defend this sanctuary to the death.
5 by a silent, faceless golem molded from blue-grey clay - a sword impaled transversely through its head.
6 by a clutch of chattering skeletons who strip the flesh from intruders to feed their plants, then animate the bare bones to join their number.
D6 This dungeon garden is designed
1 in concentric circles, the inner circles lower & more lush and elaborate.
2 to be the pleasure-retreat of some under-noble - at its center is that under-noble's cozy yet richly-appointed cottage.
3 to lay along the serpentine path of an artificial stream, making up the serpent's flanks.
4 in fields of orderly interlocking geometries - it is a farm as much as a garden.
5 as a sort of living airlock between a more breathable cave system and one full of toxic, stale air.
6 to appear as a natural oasis of underground flora rather than a tended space.
D6 In this dungeon garden you may encounter
1 a wayward giant shrew, snuffling about for a route up to the underlands closer to the sun.
2 an ornery hermit full of cynical wisdom, who lives and rolls about in a big snail shell.
3 swarms of pollinating bats that drink blood opportunistically.
4 skittering alchemical drones, like dog-sized wingless mosquitoes made from filigree of copper tubing and bulbs of glass - sent out by their wizardly master to suck up ingredients. If obstructed in their mission they can spit streams of acid.
5 a blind and furless great ape who lairs nearby and sneaks into the garden to pilfer fruit and suchlike high-value food items - the ape's got a hair-trigger temper, is strong enough to rip your arm clean out of its socket, and is infested with so many parasites that just touching it is enough to risk catching them.
6 a pitflower cuckoo - a vegetable creature blooming with superstimuli to sound and smell, designed to broodily parasitize places such as this garden.
D6 This dungeon garden's boundary
1 is a fence of barb-cut bones.
2 is a moat of briny hard water populated by oversized, predatory barnacles with barbed, flesh-ripping cirri.
3 is a curled-up cave wall painted with a trompe l'oiel of verdant surface vegetation.
4 is an ashlar wall with carefully-placed holes that produce a whistling song.
5 is a crevasse of some lightless depth, criss-crossed by spindly stone bridges.
6 is a coiled vermiform fossil.
D6 From this dungeon garden you might harvest
1 a strong, straight-growing stipewood that makes for good crutches, splints, and stakes.
2 nuts that act like flashbangs when smashed.
3 nodules that can be crushed to extract a musk that mimics the scent of a dragon.
4 a drug that lets you astrally project your soul half the times you take it, and just gets you high enough to believe you did the other half.
5 flowers that can be boiled into a tea that acts like a truth serum on those who drink it.
6 vines that make for serviceable and elastic rope.

Sunday, December 28, 2025

D6x6 Mountains of Madness

Click the button below to get your own mountains of madness (As seen in "At The Mountains of Madness"):


Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 These mountains of madness loom
1 in the rimey northern reaches of the Canadian Rockies.
2 in a pocket-space that can only be found by following certain pilgrim-paths in the Pyrenees that predate the coming of Christianity.
3 strangely snowless among the peaks of the Tian Shan.
4 in a corner of the Drakensberg, and only appear during certain celestial alignments.
5 at the dry & dusty southern tip of the Andes.
6 nameless & geologically-impossible somewhere in the north pole.
D6 These mountains of madness are
1 sickly things, rotten from within by a strange silvery radiance that leaks out from within as will-o'-wisps.
2 near-agless, thick cords and veins of their structure standing against erosion and gravity, reinforced by some unknown energy, the lacuna between these timeless components worn into deep & honeycombed crevasses.
3 volcanic, emitting a feverish heat and sometimes spewing poisonous, invisible clouds of gases.
4 sheer, unevenly-stepped things, their cliffs engraved with unwholesome shapes that might be unlikely natural formations, or the rough hewings of an unaesthetic hand.
5 unstable, but not geologically - landmarks and safe passages shifting by the day.
6 blasted by unforeseeable winds and storms, horned with branching fulgurites.
D6 These mountains of madness are home to
1 giant land-conches that leak a numbing slime - if they come across you sleeping they will lick the flesh from your bones with long radulas without you ever waking.
2 tall, headless man-things whose necks taper to an antenna-point which receives commands from some unknown signal-source.
3 big, hateful rats which bear heavy, worm-filled boils.
4 infectious octopi that can wriggle beneath your skin and convert your muscle fibers into more of themselves.
5 fat saucers of fungoid flesh which hover about with an ululating whimper. They can swallow things of an improbable size.
6 great cats with grinning, eyeless faces, and toxin-leaking spines instead of fur.
D6 An expedition to these mountains of madness
1 was funded by crypto-Posadists in communist Albania. It went horribly wrong.
2 was launched by a tech billionaire & adrenaline junkie who thought Everest was for pussies. It went horribly wrong.
3 was put together by the Jesuit Order. It went horribly wrong.
4 was arranged by the occult department of the University of St. Andrews, who believed that it was the location where their relic-corpse of St. Andrew was washed ashore from. It went horribly wrong.
5 is being organized by a new religious group called the Brethren Stars - whose leaders were all born from donations to the same sperm bank. It will go horribly wrong.
6 is being assembled by a militarized branch of NASA with the mission to tame & colonize the unusual spaces of the Earth rather than look among the stars. It will go horribly wrong.
D6 These mountains of madness bear ruins
1 of a temple complex constructed by an offshoot-species of Rhynchippus, uplifted into sapience and manipulative dexterity by ray-finned arachnoids from somewhere in the embrace of Cassiopeia. The art and records of the complex indicate a shift from worship of the arachnoids to a more existentialist faith recognizing a waning divinity in their communities after their once-benefactors infected them with a sterility-plague and left the planet.
2 that grow from their stone like mineral-vegetable hybrids. Flickering holographic "ghosts" found in the ruins suggest the ruins were grown by a species non-native to Earth, as they bear a dizzying variety of forms with no resemblance to any Earthly life. Those the "ghosts" pass through find themselves porous.
3 built by a culture of intelligent Xenarthrans sometime around the mid-Eocene. The ruins are apparently the palace of a "sacred king" type figure, constructed according to occult principles so that when the exactingly-cultivated "sacred king" was sacrificed their mind would be sent beyond the bounds of space-time.
4 of a last redoubt raised haphazardly by a species anatomically resembling labyrinthodonts to survive some mass extinction event which swept the planet several hundreds of millions of years ago, yet is not reflected in fossil records or any other signs detectable by human science.
5 built from the fossilized bones of an entire and as-yet unknown sub-species of homo sapiens. It's unclear if the sub-species built the ruins themselves.
6 assembled by a collective of fungal symbiotes that arose in the wake of a mass-extinction, glutted to easy intelligence by the abundance of rot. The original purpose of the complex seems to have been to launch chunks of the Earth impregnated with spore-infused embryos of the fungal symbiotes into space, on collision courses with other planets deemed likely to bear life.
D6 In these mountains of madness is entombed
1 an old god and its cult - slithering, prolapsed things - who've attained a sort of immortality by devouring & defecating out each other.
2 a gateway of stable superheavy needles that sing in energetic vibrations. The gateway leads to the Field of the Ultra-Spectral Rays spoken of in Swedenborg's unpublished work The Daughters of Wormwood, where the spiral winds descend from Nith, glutted and open to negotiation.
3 a sorcerer from the modern day who hoped to use his advanced knowledge together with his magic to conquer early agrarian humanity - however a miscalculation saw him trapped in these mountains, forced to enter a long period of hibernation to survive.
4 the vermiform Bgnghaa-Ythu-Yaddit, which torturously bore the people of red vapour from their shrouded world within the nebula Zlykariob before its doom. If unleashed, the people of red vapour will attempt to optimize the Earth for caloric production, and restore their vessel with a planet-consuming feast to take to the stars once more.
5 the eggs of Glorious Echrr, which mutate those who touch them into that great one's children.
6 a living, borborygmus extrusion-portal leading to the fabled Viscous Vortex of Sillhaa, wherein one can reshape their atomic nucleii into new and imperishable forms, or else suffer a nigh-infinite hellish implo-explosion into a conscious though powerless singularity.

Thursday, December 11, 2025

D6x6 Shady Shadows

Click the button below to get your shadows:


Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 These shadows are
1 two-dimensional predators so successful in their hunting that they overpopulated their plane of origin and overflowed into intersecting places.
2 victims of a magical superweapon that left them as nothing but twisted silhouettes.
3 native entites from a world of stark light and darkness, dragged here by some celestial confluence.
4 the occlusions of enchanted shadow-puppets which tore themselves free from the objects that cast them.
5 the tenebrous psychic ejecta of a terminally repressive community.
6 things of living vantablack pigment escaped from the workshop of an occult artist.
D6 These shadows' touch drains strength
1 by causing strands of muscle to agonizingly tangle and knot.
2 by sapping away the very will to exercise it.
3 by granting darkness a weight and viscosity that drags at all movement like tar.
4 with a shivery, contractive cold.
5 by inflicting acidic exhaustion in one's tissues.
6 by sharing a part of their own insubstantiality.
D6 These shadows lurk
1 in the abandoned observatory of a cabal of dark astrologers, who foretold the future based on the umbras and eclipses of celestial bodies rather than their light.
2 in the megalithic calendar-complex of a prehistoric civilization.
3 in the buried, tunneled refuge of a city left dry and bleached like bones in the desert.
4 in the cliffside caves of a valley so deep and narrow that the sun only shines within it for a small fraction of every day's noon.
5 around a nocturnal traveling circus, relying on prior suspicion on the carnies and freaks to deflect attention from themselves.
6 under the clouds of a perpetual storm, an endless dark night.
D6 These shadows can be held at bay
1 by shadow puppetry imitating their forms.
2 with a total darkness that consumes even shadows.
3 by the light of the sun, which annihilates them on illumination.
4 with a line, circle, or tossed fistful of glittering substance - gold or powdered gemstones perhaps.
5 with a bonfire big enough to singe those sheltering within its vicinity.
6 with chanted prayers to a god of light.
D6 These shadows are known to
1 be distracted by the silhouettes of wisps of smoke cast by fires of fragrant wood.
2 be burned by pure salt - as if the stuff was acid.
3 subordinate themselves to wizards with power over darkness.
4 claw out shrines of negative space in territories wherein they are powerful.
5 be confounded by riddles, so long as they are in groups - debating among themselves a while until a solution can be agreed upon.
6 sometimes convert spontaneously into glares - things like shadows, but composed of light instead of darkness - this is believed to occur when their ideals are incontradictorily challenged.
D6 These shadows seek
1 to destroy priests and paladins and suchlike of solar deities.
2 the incarnation of the anti-sun, who will bathe the world in darkness.
3 pilgrimage into the land of the dead, and a psychopomp who will lead them into a favourable position therein.
4 the black bile of melancholic sorts, which is narcotic to them.
5 the pieces of an obsidian calender, which when collected will allow them to catch a ride on a black glass comet into a void which will be paradise for their kind.
6 an ebony egg which under their tender care will hatch into a shadow-dragon whose breath will eclipse the world.

D6x6 Alien Crash Sites

Click the button below to get your alien crash site:



Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 This alien crash site lies
1 on an island off the coast, kneeling humanoid forms of dimpled fulgurite on the beaches triangulating its location.
2 atop a butte, traces of glowing pseudo-circuitry crawling across the stone.
3 in a new and wettened valley the craft carved out in its descent.
4 sinking into a bog, the animal wildlife of which is extinguishing itself in dancing hysteria.
5 in a desert created by the crashed alien craft's impact, the dunes of particles of disintegrated matter already shifting to cover the craft up.
6 in an evergreen forest, at the end of a lollipop-pattern impact zone of a line of toppled trees and outwards-flattened crater.
D6 This alien crash site has been found
1 by a paranoid fugitive who uses remotely-controlled drones to patrol the bounds of their booby-trapped territory.
2 by a news crew circling it in a helicopter, sure to put a weirdly political spin on the matter.
3 by a deep-state deep-cover agent who's in so deep he doesn't even consciously realize he's working for the government.
4 by a popular survivalist streamer currently broadcasting the discovery to their tens of thousands of viewers.
5 by a spells-and-crystals wiccan-type who's thinking up what sort of cult they can form around it.
6 by a bunch of guys who were camping out nearby for a bachelor party and are completely fucked up on psychedelics.
D6 The craft at this alien crash site
1 is a slatted vantablack arrowhead, a liminal otherspace of white pillars and white lights visible through the slats.
2 resembles layered pancakes - the higher the smaller - of billowing silvery fabric, thrusting out with fraying corridors when interaction with the outside world is needed.
3 is a tall pentagonal pyramid made out of pitted grey stone, which leaks a greasy nano-fluid from its pits.
4 is a seemingly-impossible spear of guttering green plasma that is solid to the touch.
5 is a smaragdine, shuddering quadrivalvoid with tendrils of oily ebony flesh reaching out to caress its exterior.
6 is an oblate spheroid of bismuth-esque, near-liquid shifting metal, with a random protrusion of pipes apparently providing both thrust to and entrance into the craft.
D6 The crew of the craft at this alien crash site
1 died soon after the craft crashed - they were more like organs of the craft than independent organisms, and without its holistic system they were unable to survive.
2 were already dead a while before the crash - slain by a techno-mimic that disguised itself as a key component of the craft.
3 have entered cryptobiosis to await rescue, whenever it may come - they resemble pangolin-scaled pinecones with extruded limbs and sensory-stalks resembling chewed bubblegum.
4 have largely survived, though injured and maimed, and seek to hollow out humans to use as drones so that they can acquire the materials they need to repair their craft and return to the stars - without a corpse-drone as an intermediary they look like grasshoppers covered in foam and bubble wrap instead of chitin, and with long, bent arms facing forwards instead of hopping legs.
5 weren't actually in the craft, but were piloting it remotely, via something similar to but not quite like hyper-geometric holograms, quantum entanglement, etc. The crash rent their minds from their distant bodies, creating a psychic & technologically-enabled maelstrom centered on the crashed craft.
6 almost all died on impact - there is one survivor, driven insane by contaminants in Earth's atmosphere, who's ranting in their ultrasonic language and shooting a laser-rifle at anything that moves. They look like a peeling, fleshy onion with bony jaws jutting out one end, and asymmetrical thorny spines poking out for limbs.
D6 This alien crash site is contaminated
1 by pools of psycho-reactive ooze that spawn off manifestations of your fears when you get near them.
2 by scattered things like slivers of bone, which expand into impaling spikes when they detect nearby movement.
3 by Eugenic Council-approved reproductive spores, which will cause organic being that inhale them to internally incubate clones of the crew of the craft.
4 by heavy clouds of purpling miasma that soften and gouge holes into exposed flesh.
5 by a radioactive intelligence that glitches your tissues into growing teratomatic nodules under its control.
6 by fat parasitic worm-things that the aliens used to refine organic compounds into fuel - be careful when excising the things, because they can be quite explosive.
D6 If you get there fast, you might be able to loot from this alien crash site
1 a hypo-space cube, with six faces that can be depressed to open a portal into an expanded sub-realm that's very useful for storage.
2 a hyper-evolutionary serum which, when injected, induces rapid and universally beneficial mutations.
3 a symbiotic bud of nano-filaments that lets you not only communicate with those you've connected to, but also draw out their secrets and lies.
4 precious nodules of pure platinum.
5 a lump of meta-material that adjusts its physical properties according to the thoughts of the one holding it.
6 a "belt" that can be adjusted to buoy its wearer in just about any level of gravity.

 

Tuesday, December 9, 2025

D6x6 Wishing Wells

Click the button below for your wishing well:


Special thanks to Spwack for the generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D6 This wishing well is
1 made from a millstone with a widened central hole, grains of gold-dust ground into its grain.
2 a spiral of shingles or tiles like a curled-up pangolin or coiled crocodile.
3 carved from the horn of a truly dire beast.
4 a tiered cone of packed orange earth, its banks held steady by bands of black ironwood.
5 made of shards of fine, pale porcelain glued together by resinous vines.
6 an interlocked hexagon of yellow, red, blue, pink, and tan clay bricks.
D6 This wishing well lies
1 atop a high and rounded hill, emerald-green with its turf.
2 beside an acidic oasis in a desert of ash.
3 some ways up a mountain-side riven by crevasses and ice-cold streams.
4 in the middle of a heather-field ringed by pink-granite boulders.
5 on the protruding fat lip of a lake-facing cliff.
6 in a soft-floored cave behind a waterfall.
D6 This wishing well's water
1 is slightly gelatinous, and smells of saffron.
2 has veins of coppery sheen shivering and incandescing within.
3 is silvery, and pulses as though it's got a heartbeat.
4 is unclearably murky, the dark swirls within suggesting unsettling omens.
5 doesn't ripple smoothly, but rather crinkles into crystalline micro-shapes.
6 is greasy and iridescent.
D6 This wishing well's power is accessed by
1 simply drinking its water.
2 bathing in its water.
3 throwing a coin into its depths.
4 bleeding into it.
5 staring into its surface until your reflection appears, then beating your reflection into a shattering death.
6 beating the right song into its water - a song known only to sages.
D6 This wishing well grants wishes
1 by mutating and brainwashing the wisher into a form that would most closely achieve their wish.
2 via controlling minds - feed others the water of the well, and they will be compelled to fulfill your wish.
3 via the accelerated tectonic shifting of geography - better hope your wish can be granted like that, or else you're just gonna cause a lot of earthquakes.
4 with an instantaneous and immense release of energy - which takes the form of a sinuous purple bolt which rockets up from its depths - wishes which require subtle or ongoing operations are ill-matched for it.
5 related to the removal of things and phenomena from the world - the well's water becomes like a perfect acid to these things.
6 relating to people - fulfilling them by creating simulacra of people from its water.
D6 This wishing well's power stems from
1 its contents being distilled from a marid drawn by conjurative magic from the elemental plane of water.
2 the magic seeping from the opalescent bones of an arch-wizard who was drowned in it.
3 its position at a nexus of geomantic energy-flows.
4 a legendary warrior's miraculous feat - drawing the well up with the thrust of a spear, and thereby proving reality an illusion before their might.
5 an ancient spring which it draws from, created in a contest between gods.
6 a meteorite that lies at its bottom, the glow of which is translated to wish-power.