This hag is called [Name]. She has [Has]. This hag lives in [Abode] [Locale]. She is heralded by [Omen]. Her magic [Magic]. This hag is rumoured to [Rumour].
{Title} Auntie Grandmother Grannie Nanny Baba Mother Sister Mistress Maid Matron Crone Queen Godmother Prebystera Spinster Widow Dowager Matriarch Wardess Dame Miss Abbess Lady
{Proper} Margot Bertha Nelly Jenny Jessie Gertrude Genevieve Betty Dorothy Doris Dolores Adelia Amelia Cordelia Ophelia Ada Alice Annabelle Beatrice Bernadette Blythe Eleanor Eloise Esme Eudora Gwendolyn Isadora Hattie Imogen Lenora Lorelei Lucinda Gilly Matilda Marjorie Meredith Miriam Muriel Phoebe Rosalind Zelma Ylva Theodora Priscilla Philomena Annis Morgan Deirdre Eurydice Nimue Mara Agnes Winifred Alma
{GenDescript} Toothy Batty Kind Old Loathsome Black Green Red White Pale Good Cruel Ancient Wise Wayward Weird Strange Dark Cold Fey Bloody Hungry Wicked Reverend Sinister Gnarled Withered Bony Gruesome Somber Mournful Misfortunate Wretched Weary
{PartDescript} Long Black Green Red White Pale Dark Damp Cold Snaggle Gnarled Withered Blue
{Part} arms legs teeth fingers claws nails nose hair hands back mouth feet tongue flesh bones
{Has} hands as long and thin as a spider’s web eyes as big as pie dishes protruding from their sockets, reflecting light back sickly and miscoloured hair like steel wool teeth and talons carved from stone a hollow body, curled closed most of the time like peeled bark backwards knees and elbows a hunchback with an indent like a cauldron, in which the hag mixes noxious brews a hole over her heart where blackbirds nest a spiky radula for a tongue that can rasp flesh clean off bones eyes on the backs of her head and hands sharp quills in a row down her spine glowing blood, like fireflies crawling through her veins fanged maws in her armpits a face like an optical illusion, looking young and beautiful from some angles, ugly and decrepit from others a fuzzy coat of mold growing over her skin serpents for intestines which slither out to taste the air from both ends cloven hooves for feet a tail like a scorpion’s mewling, malformed fetuses burrowed into her back like a Surinam toad two parasitic twins growing out of her waist a warty hide, thick enough to serve as armour moving tattoos made from colourful maggots inserted beneath her skin deep-drooping wrinkles with rabid bats roosting beneath pitted knives decoratively pierced through loose patches of skin a sagging neck that can elongate spring-like to the length of her body a voice that sounds like a choir being strangled a tremendously fat, scarred body that makes even the grievous marks of near-fatal wounds seem small compared to the bulk a bare ribcage, hinged so that it can swing open, holding burning ghosts among her glistening organs seven keratinous horns growing like the tines of a crown from her pate a dozen rows of teeth extending down her palate to her throat
{Abode} a giant’s skull a rotting gourd a tower-sized candle with a wick that burns with a spectral flame a rusted iron cube the belly of a massive undead frog a tent made from the skins of calico cats a maze of stacked, worm-eaten tomes a huge mushroom a hut made of children’s bones a cottage that walks with immense spider’s legs a shack crafted from confectionary in a stained cromlech a desecrated church a wolf-den a pocket dimension within a painting a hovel of piled rubble a dilapidated mansion a big brazier which gives off semi-solid smoke the hag shapes into shelter and furniture a lodge made from the burnt logs salvaged from witches’ pyres an attic torn off the home that once housed it
{Locale} on a blasted heath. on a treacherous mountainside. in a stinking fen in a burbling bog in a peccant swamp in a cramped cave in an abandoned hamlet on a lone island in the middle of a foggy lake on a misty moor in a fetid pit in a jagged ravine at the bottom of a murky pond on a snowy peak on a precarious cliff overhanging the sea in a foreboding forest in a ruined city in a glade ringed by ivy-overgrown menhirs in a thicket so dense that sunlight never touches the soil atop a crumbling mesa in a ghastly graveyard
{Omen} a flock of songbirds falling dead from the sky toxic weeds spontaneously sprouting in the dirt nightmares of aging and time passing by quick as a river accidents that mutilate and maim madmen screaming her name all at once milk spoiling in moments insects flying or marching in diabolic sigils sorrowful songs heard on the wind livestock growing patterns of boils in her image the dimming of the sun, a chill coming even in the midst of summer green things turning autumn colours an imp with a rat’s face, blaring a black clarion by wells drawing up putrescence instead of water by corpses crying out their guilty secrets by mudslides and other minor natural disasters by pregnant creatures being chewed open from within by their unborn young by predators ritualistically sacrificing their prey by crops becoming infected with a hallucinogenic blight by loyal pets turning against their masters rains of fish, slugs, and other slimy creatures
{Magic} lets her see through mirrors, and walk between them accelerates decay and the ravages of time can steal luck from someone and grant it to another can twist the mind to invert bonds of love and loyalty, sour joy into despair renders her unable to be harmed by the same thing twice in a row lets her rouse the dead to pursue the grudges they held in life can transform human children into ogres and similar monsters can disguise her as an ordinary person can foretell the future, though it’s better at predicting the bad than the good can inflict a doom that makes its victim much more likely to die by a particular means. A potential doom might be [Doom] lets her use her evil eye to terrify, paralyze, or even kill with fear those she looks at summons plagues and swarms of vermin lets her bake spells into treats which affect those who eat them lets her weep tears of poison, diseased blood, corrosive slime, and the like in great quantities can animate household objects into servitors lets her use dolls as a proxy to manipulate people’s bodies imbues wild plants and animals with malefic, misanthropic intelligence is more effective on someone if she’s got a sample of their hair or blood can transform her into a dragon or similar terrible beast under dire circumstances parasitically drains and perverts divine magic
{Rumour} be engaged to a demon, with their marriage being a ritual to bring it into the mortal world be the secret advisor of the land’s lord, taking payment by being allowed to go freely among the innocent have been the found of an order of wizards, betrayed and twisted by her students be a fierce deity incarnated to better test the virtues of humanity have a hidden name that would grant any who know it power over her be feuding with a nearby coven of witches be the last high priestess of a brutal, primordial religion conspire with ambitious humans to overthrow lawful authorities be the earthly servant of an eldritch alien entity be merely a bogeyman invented by parents to frighten obedience into children be one of the daughters of Lilith lead an entire clan of magical mutants be a once-benevolent nature spirit corrupted by mankind’s abuse supply criminal cartels with their drugs and poisons keep her heart in her sister’s chest, an innocent old lady and her opposite in every way be a fairy noble exiled from the moon for inscrutable crimes, with a silver palace full of treasures awaiting her return, unlockable by the gossamer key she wears around her neck at all times have written a grimoire containing every fell spell have gained her powers by killing her family in a fit of madness have tea with the Devil every Sunday steal away precocious girls to serve as her apprentices
{Doom} starvation. This doom’s victim requires twice as many rations, and suffers twice the penalty for being hungry fire. This doom’s victim takes twice as much damage from fire, and whenever there’s a chance they might catch fire they always do falling. This doom’s victim takes the maximum possible amount of falling damage when it would be rolled drowning. Rather than being able to hold their breath, this doom’s victim immediately begins suffocating when they’re immersed in water magic. This doom’s victim has disadvantage on all saves vs. magic ambush. This doom’s victim will always fail any check to surprise against them
almost humanoid, like a bear going about on its hind legs.
2
sinuous, serpentine.
3
squat and toadlike.
4
lanky, near-emaciated.
5
built like a tank.
6
torpedo-shaped, sharklike.
7
fattened like a hog before the slaughter.
8
warped, the muscles bunched around the bones like a banyan around its host.
9
like a bird of prey’s.
10
like a bat’s.
D10
This dragon’s scales
1
are obscured beneath the man-faced ticks which cling to their body.
2
appear to be from several different animals. Their underbelly is scaled like a fish, their head like a crocodile, their tail like a rat, or whatever else.
3
have been reinforced with orichalcum wires.
4
look like glittering gemstones.
5
are each carved with an apotropaic eye.
6
have fallen out except for a few patches, leaving bare, raw flesh.
7
are hard polypores, a fungal infection sprouting from its flesh.
8
are plates of delicately painted porcelain.
9
are serrated chitin which scrape together with an awful noise like a cricket Armageddon.
10
are actually feather, in all the colours of a sunrise.
D10
This dragon moves
1
uncannily, like a subtly glitched-out videogame model.
2
suspiciously, with darting eyes and twitching digits.
3
creakily, as though old and decrepit.
4
like a dancer, every movement a flourish.
5
carefully, picking each step as precisely as if it were walking on cracked ice.
6
like an emperor, dignified and haughty.
7
like a bull in a china shop.
8
fluidly, too graceful to be made of mundane flesh and bone.
9
like a blimp, bloated with buoyant gases.
10
like a cat, creeping and pouncing, surprisingly stealthy for its size.
D10
This dragon breathes
1
a tide of intestinal parasites that will seek to invade the nearest orifice.
2
a thick cloud of extremely flammable grease that will congeal on any surface exposed to it, making them ungrippably slippery.
3
a volley of organic arrows fletched with phlegm.
4
out sickening miamas, wheezing with every exhalation.
5
gouts of lava, the molten stuff constantly dribbling from its mouth.
6
a burst of swords, spears, axes, and every other weapon that’s been used to try to kill it.
7
out the ghosts of everyone it’s ever eaten, which rush out to grab new victims and drag then back into its gullet.
8
its own swiftly-regrowing teeth, which if allowed to take root in the earth will transform into reptilian soldiers.
9
out echoes of natural disasters, a different one each time. Some options (1d6): 1, an earthquake; 2, a meteor strike; 3, a drought; 4, a flood; 5, a wildfire; 6, a hurricane.
10
the essence of despair. For 1d4 rounds after being exposed, either do nothing as you wallow in it, or roll a save. On a success you may act normally. On a failure you must take the course of action which will kill you the quickest.
D10
This dragon lairs
1
in a mouldering labyrinth it’s dug out for itself at the bottom of a well.
2
in a castle on a mountaintop.
3
in a haunted forest.
4
in a long-abandoned colosseum.
5
in the ruins of a city wrecked by its rage.
6
in a cave on a cliffside overlooking the sea.
7
in plain sight, in the undercroft of a defunct cathedral, using the extensive tunnels beneath to come and go clandestinely.
8
in a lush river valley, devouring any prospective settlers.
9
in a gold mine, among the gnawed bones of its miners.
10
in the quarry that was accidentally dig into its old den.
D10
This dragon hoards
1
novels. It has no writing talent of its own but hopes to analytically derive the formula for the perfect story from the collected books of humanity.
2
children of every species, caring for them as best it can (not well), and eating them when they grow up.
3
crowns and thrones, the proof of its superiority over all other would-be rulers.
4
failed inventions, and their inventors, a circus of dead dreams.
5
secrets, encoded in a cypher only they know. Ravens come to trade juicy bits of gossip in exchange for scraps of meat caught in their teeth.
6
plants. Their lair is a garden of rare specimens.
7
instruments and musician-slaves to play them.
8
addicts and drugs. It enjoys toying with the former by controlling their access to the latter.
9
idols, icons, and other religious paraphernalia.
10
pots, pans, ovens, spices, and all other cooking supplies.
D10
This dragon is served by
1
Nothing and no one. Its temper is short and few could survive its tantrums.
2
Golems made of stone and scorched bone. It would be too tempted to snack on living servants.
3
a human tribe bred like dogs over generations to be ferocious, loyal warriors.
4
its own malformed spawn, fed special poisons in infancy so that they would never grow to be a threat.
5
a cult which worships its draconic might, with sleeper agents hidden throughout civilized lands.
6
cringing kobolds dominated by terror of it.
7
an alchemist who believes that samples from the dragon are the key to making the philosopher’s stone.
8
sorcerous acolytes it’s convinced that it can make them into true dragons.
9
lions, unicorns, manticores, and other heraldic beasts.
10
peasant mobs who find service more palatable than consumption.
D10
This dragon is hunted by
1
a knight whose sworn love it slew.
2
a younger prince who believes that killing it will raise him above his older sibling when inheriting the crown.
3
a jilted princess whose love it scorned.
4
a company of dwarven mercenaries who covet its hoard.
5
an earthbound saint who defeated it in a previous life, and is now stuck reincarnating with it until the cycle is stopped for good.
6
a mongoose demigod, hungry for the blood of the ultimate serpent.
7
a demon it sold its soul to for the prize jewel of its hoard. The demon is too weak to collect what was promised to it on its own.
8
a society of warrior-monks who by long tradition must anoint their new grandmaster with dragon-blood.
9
a lich who wishes to make a robe from its hide.
10
a master thief hired to acquire a particular item from their hoard.
D10
This dragon’s heartblood
1
can be drained to make a number of grenades equal to its HD that explode in a burst of its breath weapon.
2
can be used to temper a weapon or piece of armour which will be more effective at fighting dragons when complete.
3
can be used to brew a potion which will permanently grant its drinker the power to command unintelligent reptiles.
4
can be used to brew a number of doses of instantly fatal poison equal to half its HD (rounded up).
5
can be used to heal a fatal wound (sub-zero HP to 1 HP per HD), but the one who is healed gains (1d6): 1, a dragon’s greed; 2, a dragon’s eyes; 3, a dragon’s tail; 4, scales growing beneath their skin; 5, the stubs of wings poking from their back; 6, sharp teeth and an obligate carnivore diet.
6
spawns entirely new species of reptile where it spills.
7
bestows the dragons knowledge and memories on those who drink it.
8
is just regular blood. Bummer.
9
, if transfused into a baby, will increase all that baby’s physical stats by 1d6 when they mature, but in their dreams they will only ever be a dragon.