Giggling lambent fetal grotesques, crawled out from the earth's molten aqua amnii. Creatures at perpetual play - and everything's a toy. Art confounds them, so they deface it.
Innocently pitiless, they crave novelties and covet precious metals and other glittering things.
Apart from humanity they play rough and tumble. Where we and them have made contact they play house, play doctor, play laws and temples and trade.
They are
Lava Children
HD: 3 AC: 10 plus Immune to Metal ATK: 1d4 burning slap, or 1d6 Burning Hug, or Shrappy-Clappy SAV: 7 MOV: as human INT: as frivolous dopamine chaser ML: 6
No. Appearing: 2d6
Immune to Metal: Metal does not interact with lava children. It is intangible to them, and they to it.
Burning Hug: The touch of a lava child is hot enough to ignite flammable materials on contact - this applies to their burning slap as well. A burning hug attack requires a grapple check from the lava child - they have a strength of 12. Each additional lava child hugging you increases the effective strength you need to beat to escape by +2.
Shrappy-Clappy: A device with dozens of names, each dumber than the last. 1-in-6 chance that a "civilized" lava child will be wearing one - a harness that suspends cavitous metal within their bodies until it heats up and explodes. At the start of combat they will drop the metal within themselves, and 1d6 rounds later it will detonate for 2d6 damage in a 15 foot radius, save for half. Striking the lava child wearing the harness with metal at -2 to hit will knock the device out of their body and prevent its detonation.
Water deals damage to lava children as an equivalent amount of acid.
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