Generator automator here: http://paperelemental.blogspot.com/p/list-to-html-generator.html
Wednesday, October 9, 2019
D100+ Wars
War, what is it good for?
Generator automator here: http://paperelemental.blogspot.com/p/list-to-html-generator.html
Generator automator here: http://paperelemental.blogspot.com/p/list-to-html-generator.html
Friday, October 4, 2019
Thursday, October 3, 2019
D50x2+D20 Conditional Invulnerabilities
Generator automator here: http://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html
| D50 | This being cannot be harmed by |
|---|---|
| 1 | blades, spears, nor any edged or piercing weapons, |
| 2 | any beast of the land, bird of the air, or fish of the water, |
| 3 | anyone who seeks to do them deliberate harm, |
| 4 | sneak attacks, ambushes, and backstabs, |
| 5 | anyone who has killed before, |
| 6 | magic, |
| 7 | anything, |
| 8 | men, |
| 9 | women, |
| 10 | adults, |
| 11 | hammers, maces, or any other bludgeon, |
| 12 | any ranged weapon, |
| 13 | starvation, suffocation, nor any other sort of deprivation, |
| 14 | the living, |
| 15 | manufactured things, |
| 16 | fire, acid, or anything else that burns and stings, |
| 17 | mortal wounds (though not any wounds that fall short of mortal), |
| 18 | anything which does not come from the northeast, |
| 19 | sickness or poison, |
| 20 | the decrepitude of aging, |
| 21 | sighted people, |
| 22 | sober people, |
| 23 | people who are awake, |
| 24 | metal or stone, wood or bone, |
| 25 | anyone with all their limbs, |
| 26 | anyone who hasn’t been invited into their home, |
| 27 | anything that’s ever drunk its mother’s milk, |
| 28 | weapons that have been used before, |
| 29 | the same thing more than once, |
| 30 | anything which would not kill them in a single blow, |
| 31 | any attack that strikes their skin (orifices and internals remain vulnerable), |
| 32 | any attack outside the bounds of a formal duel, |
| 33 | anyone with hair on their head or face, |
| 34 | anything that is indoors or outdoors, |
| 35 | either the old or the young, |
| 36 | anything held in a hand, |
| 37 | any attack which comes from above or below them, |
| 38 | any attack which would leave a mark on their body, |
| 39 | any attack which makes a noise, |
| 40 | any moving object, |
| 41 | fire, earth, air, water, or anything derived from the same, |
| 42 | anything solid, |
| 43 | anyone who holds a worldly possession, |
| 44 | anyone who’s accepted a gift from them, |
| 45 | anyone they can perceive, |
| 46 | any attack aimed directly at them, |
| 47 | anyone close enough to touch them, |
| 48 | anyone wearing less expensive clothes than them, |
| 49 | anyone who can’t rightly answer their riddle, |
| 50 | anyone who’s told a lie, |
| D50 | unless |
|---|---|
| 1 | they’ve fallen in love. |
| 2 | they’re laughing. |
| 3 | their feet are touching the ground. |
| 4 | they’ve displeased their spiritual patron who granted their invulnerability. |
| 5 | it is a holy day. |
| 6 | they are directly beneath the open sky. |
| 7 | they’ve breached the code of hospitality. |
| 8 | they’re standing still. |
| 9 | their true name is known by one who wishes them harm. |
| 10 | they’re clean. |
| 11 | they’ve recently eaten meat. |
| 12 | the one who wishes them harm is a relative of theirs, by blood, marriage, adoption, or otherwise. |
| 13 | they haven’t slept in the dirt of their homeland in the last three days. |
| 14 | the horrific parasite that grants their invulnerability has been extracted or regurgitated from their stomach. |
| 15 | they’re officially recognized as a criminal in the land they’re in. |
| 16 | they are beaten in some non-violent contest. |
| 17 | they can hear music. |
| 18 | their special hat is knocked off their head. |
| 19 | they’re shown their own reflection. |
| 20 | the painting which receives wounds in their stead is destroyed. |
| 21 | they’ve done a kind deed since the sun last rose. |
| 22 | they’re upside-down. |
| 23 | the one who wishes them harm accepts an identical wound. |
| 24 | the harm is first dealt to a model made in their image. |
| 25 | someone is ritually harmed by the same mean(s) in front of them. |
| 26 | they believe it’s actually another source of harm. |
| 27 | it’s the night of the new moon. |
| 28 | they refuse an invitation. |
| 29 | their second heart which they hid in a chest is destroyed. |
| 30 | they’re inebriated. |
| 31 | they’re too distracted to concentrate on maintaining their partial invulnerability. |
| 32 | they’re in the shadow of a black cat. |
| 33 | they inhale the smoke from a cremated corpse. |
| 34 | three religious leaders of different faiths issue condemnations of them. |
| 35 | they’ve just had the best day of their life. |
| 36 | they’re prepared as a live sacrifice for a fell deity. |
| 37 | they’re beaten in a rhyming contest. |
| 38 | a mock funeral is held for them. |
| 39 | they believe they’re already dead. |
| 40 | they walk under a doorway where an iron horseshoe’s hung. |
| 41 | they’re slapped with a fish. |
| 42 | the harm is done with their opposite, a partially unstoppable weapon created in the same moment they became (sort of) invulnerable. |
| 43 | the means of harm has been coated or mixed with the juice of nightshade. |
| 44 | they want to die. |
| 45 | sunlight is shining on them. |
| 46 | they’re buried in the dirt. |
| 47 | a live snake is wrapped around their neck. |
| 48 | they’ve been staked to a mountaintop. |
| 49 | they’ve broken a hen’s egg. |
| 50 | they’ve got blood on them. |
| D20 | Why is this being (conditionally) invulnerable? |
|---|---|
| 1 | Fate has decreed that they must not die by certain means lest the fabric of the divine order of things be frayed. |
| 2 | They drank a potion distilled from the waters in which Achilles was dipped by Thetis. |
| 3 | They sold their soul to a demon for invulnerability, but had already promised a fragment of it to another entity so they didn’t get the whole package. |
| 4 | They’re the god-child of a witch, who granted it as a gift. |
| 5 | They’re a potent wild talent whose ability manifests in this manner duel to psychological idiosyncrasies. |
| 6 | They meditated for years without stopping until the cosmos recognized their merit with this blessing. |
| 7 | They’re a living glitch in physics. |
| 8 | They burned away their weakness in primordial fire, which is to the paltry embers of these latter days as the tyrannosaurus rex is to the chicken. |
| 9 | They were enchanted by a wizard to serve as a durable component in an occult machine. |
| 10 | They’ve been made the live phylactery of a distant lich. |
| 11 | They outwrestled an angel and so won a boon from it. |
| 12 | They impressed a fairy-prince who then blessed them with it. |
| 13 | The strength of their soul is such that some of its imperishable light reinforces their mortal flesh. |
| 14 | They exacted promises from foundational spirits of the world not to do them harm if they keep to certain taboos. |
| 15 | There’s an invincible adamant elemental somewhere up the trunk of their family tree. |
| 16 | They grafted a scrap of leather from the divine aegis onto their flesh. |
| 17 | They tricked the psychopomp responsible for managing their death. |
| 18 | They were a test subject for an attempt at one of the great works of alchemy, the creation of the invincible and eternal Resurrection Body. |
| 19 | For reasons unknown and incomprehensible to mortals they’ve gained the protection of an eldritch entity. |
| 20 | It’s merely pure, astoundingly unlikely luck that they’re not harmed in certain circumstances. |
Wednesday, October 2, 2019
Tuesday, October 1, 2019
D20x5 Rash Rakshasas
Generator automator here: http://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html
| D20 | This rakshasa has the head of |
|---|---|
| 1 | a rabid dhole, foaming at the mouth. They are explosively short-tempered. |
| 2 | an elephant whose trunk is a leech. They will hold a grudge even long after the target of it has died. |
| 3 | a snow leopard. They are cold and unfazeable. |
| 4 | a tiger. They are proud and cruel even by the standards of their kind. |
| 5 | a fanged kiang. They are wild and hate restrictions more than anything else. |
| 6 | a vampire bat. They are obscure and secretive even when it might help them to be more direct. |
| 7 | a gangetic dolphin. They loathe tedium and try to make everything into a game. |
| 8 | a wild buffalo. They are ferociously loyal, and expect the same of their fellows. Any falling short of this is considered treachery of the lowest sort. |
| 9 | a lion with a braided and bejewelled mane. They believe that all creatures exist to serve them, and that behaviour to the contrary violates the natural order of things. |
| 10 | a hooded cobra. They are spiteful and can’t help but insult everyone around them. |
| 11 | a leopard. They live for the hunt and testing themself against worthy prey. |
| 12 | a wild boar with spiralling tusks. They can’t stand pretension or aristocratic seemings, except in themself. |
| 13 | an albino crocodile. They are slothful in everything except weaving webs of conspiracy, and prefer to get others to do the hard and dirty work for them. |
| 14 | a bengal fox. They will always speak lies if they think they can get away with it. |
| 15 | a black bharal with pupils that dilate into rude sigils. They delight in blasphemy and obscenities. |
| 16 | a caracal. They see everything in transactional terms, and hold no higher good than turning a profit. |
| 17 | a lynx. They can’t relax around someone until they’ve proven their superiority to them. |
| 18 | a great hornbill. They are paranoid and tend to layer every sort of protection around themself. |
| 19 | a leering mongoose. They are compelled to scheme and feud well above their ability to follow through. |
| 20 | a hyena. They laugh at murder and quiver at the sunrise. Their reactions are never quite what you’d expect. |
| D20 | This rakshasa has the body of |
|---|---|
| 1 | a great ape. They are prone to fits of bestial idiocy. |
| 2 | a gaunt, starving person. They are never satisfied. |
| 3 | an obese person. They adore luxury and indulgence. |
| 4 | a muscular man. They will tolerate no challenge to their warrior’s honour. |
| 5 | a voluptuous woman. They enjoy seducing others into self-destruction. |
| 6 | a rotting corpse. They are morbid and prefer to keep the company of the dead over the living. |
| 7 | an ash-painted ascetic. They maintain a facade of piety when it’s convenient. |
| 8 | a lanky giant. They consider all things to be within their rightful grasp. |
| 9 | a scrawny runt. They’re driven by a tremendous Napoleon complex. |
| 10 | a sumo wrestler, or a powerlifter: plump and buff. They consider themself a peer of even the highest gods. |
| 11 | a lithe dancer. Grace and beauty (or their lack) carry the weight of right and wrong for it. |
| 12 | a scarred and mutilated flagellant. They resent their evil nature but can never overcome it for long. |
| 13 | a hunched and decrepit ancient. They see the world through jadedness that comes by long epochs lived in it. |
| 14 | a deformed mutant with an uneven number of limbs. They have a loathsome love for the outcast and pariah. |
| 15 | a skinless vivisectee. They feel no distinction between pleasure and pain. |
| 16 | a wrinkled and saggy elder. They can’t stand change, and push for stagnation wherever possible. |
| 17 | a lesioned leper. They fear the contamination of humanity. |
| 18 | someone singed and burned, red raw flesh peeking between the cracks in black char. They wish to destroy themself and everything else along with them. |
| 19 | a crooked, broken person. Their mind is as fractured as their body. |
| 20 | a child. They are young for their kind, and keen to prove themself. |
| D20 | This rakshasa’s lair |
|---|---|
| 1 | is infested with monkeys, their inconstant servants. |
| 2 | is a fortress lost to the encroaching jungle. |
| 3 | is a slum of which they’re the lord of. They keep their ownership hidden behind layers of proxies. |
| 4 | is the camp of a bandit clan who venerate and fear them. |
| 5 | is an opium den bent by its patrons’ collective fantasies leaking into reality. |
| 6 | is a grotto behind a waterfall. |
| 7 | is a tower where corpses are left for birds. |
| 8 | is vast blue halls carved through a mountain glacier. |
| 9 | contains a menagerie of colourful beasts from across the earth. |
| 10 | is a huge howdah atop the back of an equally huge tortoise. |
| 11 | is a gargantuan cenotaph to all the world’s dead. |
| 12 | is hidden two-dimensionally in the figures of a shadow play. |
| 13 | is in a Grand Guignol-esque theatre where public sensibility is challenged by scandal and gore. |
| 14 | is a haunted palace abandoned by a now-extinct dynasty because of the weight of its tragedy. |
| 15 | is a castle that floats on a cloud of congealed miasma. |
| 16 | is hidden magically in a bazaar, accessible only by those who make a coded series of transactions. |
| 17 | is a keep on a borderland, the garrison of which has been subverted from soldierly professionalism to base bloodlust by the rakshasa’s forged orders. |
| 18 | warps and twists like a living thing. Rooms and passages within it change between encounters. |
| 19 | contains a hive of torture chambers outfit with every imaginable implement. |
| 20 | imprisons a petty divinity, being slowly drained of blood to win the favour of a clan of leech-men. |
| D20 | This rakshasa’s magic |
|---|---|
| 1 | inflicts terror and hallucinations. |
| 2 | manipulates dreams and nightmares. |
| 3 | conjures up demons. They have many infernal favours to call in, but in turn are bound by bizarre taboos. |
| 4 | lets them warp and weave flesh. Their lair is decorated with their living art pieces. |
| 5 | lets them change size, and into the shape of any beast. |
| 6 | can alter the weather for miles around. |
| 7 | calls forth sickness and contamination. |
| 8 | raises unburied and unburned corpses under their command. |
| 9 | comes from a divine artifact they have stolen and profaned. |
| 10 | can create cold fire and burning ice. |
| 11 | twists shadows and makes them physical objects. |
| 12 | can dominate weak and desperate wills. |
| 13 | draws on the stuff of wastelands: sandstorms that flay flesh from bone, starvation that withers its victims away in seconds, and the like. |
| 14 | is prone to flaring uncontrollably due to an old wound they received from a cursed blade. |
| 15 | was sealed away by a bodhisattva. They’d do anything to get it back. |
| 16 | can peer into the dark secrets held in mortal hearts. |
| 17 | lets them pass invisibly and fly on the wind. |
| 18 | augments their swordplay and archery. |
| 19 | weaves smoke and razors like a spider’s web. |
| 20 | is enhanced by their pacts with the dark spirits of the land. Breaking those would weaken them. |
| D20 | This rakshasa plots |
|---|---|
| 1 | to gather a cult by posing as a god. |
| 2 | to exploit a heroic warrior’s tragic flaw to precipitate their downfall. |
| 3 | to desecrate the temple and slaughter the priests of a minor sect. |
| 4 | to break into a royal tomb and eat the noble bones within. |
| 5 | to host a festival for the damned in the streets of an unsuspecting city on an inauspicious date. |
| 6 | to artificially manufacture a child by merging the head of an animal with a decapitated human body. |
| 7 | to trick a monk off the path of enlightenment. |
| 8 | to arrange a mass sacrifice and harness its power to ascend to a more terrible form. |
| 9 | to foment an invasion of a neighbouring nation and use that as cover to steal their lore and artifacts. |
| 10 | to seduce the betrothed heir of a kingdom and so bring two families and crowns into strife. |
| 11 | to arrange the omens which mark the turning of the cosmic calendar and so prematurely start the age of discord. |
| 12 | to kidnap the newborn incarnation of a god and raise them to be a faithful servant. |
| 13 | to fake their defeat at the hands of a false champion they’re working behind the scenes with, to cement that champion’s reputation as a saviour. Both are planning to eventually betray the other. |
| 14 | to churn a stagnant, poisoned lake with an army of slaves and so produce the elixir of mortality for use against divine enemies. |
| 15 | to flood the region with weapons and unrest. |
| 16 | to sic a sacred inquisition against a rival rakshasa so that the two wipe each other out. |
| 17 | to set themself up as the head of a drug-dealing criminal empire. |
| 18 | to engage in karmic arbitrage so that they and their lackeys are reincarnated into favourable positions. |
| 19 | to raise an artificial celestial body into the sky and corrupt astrological workings to their ends. |
| 20 | to impersonate the royal vizier and counsel the lord into committing atrocities. |
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