redolent with the scents of thyme and lavender. Its abdomen is stitched up and leaks aromatic sawdust every time it’s hit.
2
eyeless. The top half of its skull is pierced through with dozens of impossibly deep and lightless pinpricks that drain colours from the vision of those that look into them.
3
coated by grave mold like greenish-grey fur.
4
flayed, wearing a cloak of others’ skins over shrivelled jerky-muscles.
5
covered in faded tattoos of battles, feasts, and hunts.
6
outfit with outdated armour, uniformly red with rust and dried blood.
D6
This wight’s grave
1
is a mountain of a cairn, festooned with goat shit and weeds peeking through its cracks.
2
is a pyramidal urban sepulchre, stuffed well beyond capacity by the dead of centuries past.
3
has been dug downwards from its coffin into a dismal warren shared with worms and blind crawling jackals.
4
is a tiered mound of earth entombing the wight in their house. In the layers below are the similarly buried houses of the wight’s forefathers.
5
is a shaft dug into a scenic hillside, with a false fore-grave hiding the bigger and better stocked aft-grave.
6
is a ritual site with chambers replicating the steps of passage into the afterlife for the culture that built it.
D6
In this wight’s grave
1
is a golden death-mask that allows its wearer to see and speak with the spirits of the dead.
2
is an obsidian awl that can bore miniscule holes into the underworld.
3
is a burial shroud that lets the one it's wrapped around play dead perfectly, on a metaphysical level.
4
is a pool of putrescent sludge that instantly decays anything it makes contact with - and within that is shiny treasure.
5
are ingots of kaldanium, a metal that radiates life-eroding and undeath-sustaining negative energy like uranium radiates gamma rays.
6
is a time-addled ghost. It’s a confused though valuable primary source for history.
D6
This wight can
1
recall the names and mimic the faces of everyone you’ve killed.
2
thicken darkness to a tarry consistency.
3
grow and manipulate its own hair and nails.
4
reduce the ambient temperature around it to a freezing cold.
5
speak secret syllables that extinguish light.
6
contort itself in ways that would be excruciating or lethal to a living person.
D6
In local legend, this wight
1
is a bogeyman used to scare children into obedience.
2
is said to be a crown prince killed by his jealous brothers, benevolent in life but turned foul in death.
3
can be mollified by presenting it with articles that once belonged to its lost love.
4
is sworn to defend the land against foreign invaders, and so tolerated because of this.
5
was sealed away by the ancestors of the land's ruling family, thus legitimizing their reign.
6
broke a bargain with the Devil, and is cursed to linger in an excruciating half-life until they fulfill their end.
D6
Those killed by this wight
1
rapidly fill up with corpse-gas until they explode.
2
are bound to become its slaves in hell.
3
become puppets attached go it by leathery nerves.
4
have their souls absorbed into the wight, healing and empowering it.
5
are sealed inside their corpses, unable to pass on, unable to do anything but flail and rage from the metaphysical agony.
6
take the place of its soul within its rotting shell while it becomes free to go on to its final reward.
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