Apparently D&D wraiths were originally corporeal, and meant to model ringwraiths. These tables assume that sort of wraith.
D6 | This wraith looks |
---|
1 | like a crooked, creaking figure obscured beneath a cloak of red and gold brocade. |
2 | like a barely-humanoid hulk of dead flesh held together by roots and worms. |
3 | as they did in life, only unblinking and expressionless. In truth their face is a stunningly realistic death-mask. |
4 | like a skeleton dressed in black and white livery. Its bones linked by tied hair and ivory nails rather than ligaments. |
5 | literally ashen, their skin incandescent at the cracked edges. Their eyes are empty pits with red pinpricks for pupils. |
6 | like a knight encased in insectoid black iron armour, mingled blood and tears leaking between the segments. |
D6 | This wraith’s touch causes level drain by |
---|
1 | revealing sanity-blasting visions of the afterlife. |
2 | wracking victims with consuming, undiminishing agony. |
3 | inflicting traumatic, mortal terror. |
4 | unnaturally aging and withering its victims. |
5 | stripping away memories until nothing is left but a bleak void. |
6 | decaying the flesh and mind. |
D6 | This wraith flies |
---|
1 | carried aloft by a swarm of locust husks. |
2 | by walking on the air, which twists and screams at the unnatural manipulation. |
3 | by summoning and riding an umbral nightmare-steed. |
4 | by leaping inhuman distances. |
5 | upon a miasmic wind that reeks of brimstone. |
6 | by unfurling its skeletal wings. |
D6 | If this wraith is struck by a weapon that isn’t magical or silver, |
---|
1 | the weapon freezes and shatters. |
2 | the weapon passes through the wraith as though it were no more substantial than vapour. |
3 | the weapon rusts or rots away to uselessness. |
4 | any wound opened up by the strike immediately reseals itself. |
5 | the weapon is repelled away as if by some fell magnetism, potentially striking others nearby. |
6 | the weapon deforms around the wraith’s body rather than touching it. |
D6 | This wraith was raised by |
---|
1 | a circle of druids that worship an extinct ecosystem, in order to steal a lump of amber that preserves the last fragments of that ecosystem. That lump is contained in the crown jewels of a royal dynasty. |
2 | an ancient and storied family of whom the wraith was the black sheep, so that they might protect the family’s holdings and redeem themself in perpetual utility. |
3 | a lunar demon taking advantage of a planetary alignment, to spread its legend and lore so that it gains a foothold in the earthly realms. |
4 | a secret society of occult doctors and resurrection men to serve them as a hatchet man. |
5 | a kingdom of shadows in order to covertly find the chosen one that will lead them to deliverance past utter darkness and annihilating light. |
6 | their desperate lover, and is tasked with collecting enough innocent souls to buy their way back to true life. |
D6 | This wraith is bound to undeath |
---|
1 | by a tiny stitched-up monkey that holds their soul. They keep it safe in their mouth most of the time, but must spit it out to speak. |
2 | by an enchanted dagger plunged through their heart. Removing it would destroy them, but anyone who touches it will receive the same wound. |
3 | by a skin-leather tome that encodes the entirety of their self. Tearing out select pages or otherwise editing the text would change the wraith fundamentally. |
4 | by a great worg that was fed their corpse. If the wraith is destroyed the worg will vomit them back up. |
5 | by a pair of rings, one worn by the wraith and one by their master. The wraith can only be put down for good by stealing its master’s ring and commanding it to destroy itself. It’ll regenerate around its own ring so tossing that into a volcano will take care of it for a while though. |
6 | by a set of canopic jars that contain their vital organs, which must be watered with fresh blood regularly. |
No comments:
Post a Comment