A cult leader already under suspicion from the authorities.
13
A ground-breaking philosopher.
14
A visiting foreign diplomat.
15
A manager of gladiators and pit-fighters.
16
A renowned silversmith.
17
A respected physician.
18
A general on campaign.
19
The captain of a far-ranging ship.
20
A disowned princess.
D20
In order to:
1
Humiliate and/or horribly maim someone who offended the fairies.
2
Steal some treasure that’s been hidden in an iron vault.
3
Assassinate another changeling, also in disguise among mortals.
4
Arrange a ritual which will pierce open a gate to the otherworld.
5
Do something bizarre which would only make sense to a fairy, like building a cairn from worn-out boots in someone else’s basement.
6
Deceive some mortals into offering themselves as a teind to hell.
7
Start a war for the fairies to gamble on.
8
Size up targets for the Wild Hunt.
9
Find a gifted child to spirit away.
10
Make a mockery of all the things humans hold dear.
11
Ensure some whimsical prophecy is taken as fact by mortals.
12
Encourage superstitious fear.
13
Reclaim some artifacts that were looted from a fairy-mound.
14
Host a meeting between fairy-lords on neutral ground.
15
Drive some mortals mad and document their descent.
16
Make people abandon some settlement.
17
Cause an important celebration to explode into bedlam and strife.
18
Revive a practice of offering living gifts to the fairies.
19
Win an artful victory over some indistinguishable-to-mortals other faction of fairies.
20
Ruin the reputation of the person they’ve replaced.
D20
It acts aberrantly by:
1
Being unable to count accurately.
2
Refusing to speak of anything made of iron in a direct fashion. It makes abundant use of kennings instead.
3
Crowing with the roosters when the sun rises.
4
Being pained by the sound of childrens’ laughter.
5
Being unable to cry or frown.
6
Sinking in water, entirely lacking in buoyancy.
7
Casting two shadows, regardless of lighting conditions, even in complete darkness.
8
Mourning the cracking and boiling of unfertilized eggs as if it were happening to its own child.
9
Appearing several days dead while it sleeps.
10
Never getting dirty, even after rolling in mud.
11
Being unable to speak its own assumed name.
12
Falling ill the moment it steps foot on sacred ground.
13
Refusing to look anyone directly in the eyes, as doing so would let them glimpse its true eyes behind its glamour.
14
Singing songs of fairy-land when it thinks no one is listening.
15
Having a bizarre sense of taste, preferring combinations of foods and spices that would put off just about any normal person.
16
Treating sculptures and paintings as though they truly were the things they depict.
17
Being unable to tell a lie (except by omission) or break a promise.
18
Being fascinated with others’ teeth, and gathering a pile of them to stare at when alone.
19
Being deathly afraid of cats.
20
Leaping to slurp up any food or drink that’s spilled on the ground.
D20
Its true form is:
1
A mouse that’s been bent and stretched wire-thin into a humanoid shape.
2
Soapstone carved and painted to resemble the person it’s replaced.
3
Smoke and shattered mirrors swirling in a slow waltz.
4
A sticks-and-stones skeleton with a knotted slug pulsating in its ribcage.
5
Moth-silk stretched fleshlike across a frame of sewing needles.
6
Thinly beaten copper like a whole-body death-mask.
7
An ape skeleton with silver wires braided like muscles to bind it together.
8
A human-sized ragdoll stitched from warty toad-leather.
9
A scarecrow stuffed with autumn leaves.
10
A body of resinous amber icicles with drowned locusts filling its torso.
11
Long locks of maidens’ hair dangling from the stump of a stray cat’s head.
12
A hollow, eyeless corpse full of worms.
13
Planks of driftwood stuck together by brass pins.
14
A simulacrum of branches, bark, and pillbugs.
15
The same as its assumed form, only its eyes are smooth stones with a hole worn through the middle.
16
A single, incredibly long centipede coiled into a humanoid shape.
17
The shed skins of lizards woven together and flapping in an absent breeze.
18
Butterfly wings stacked into a stained-glass-like depiction of its assumed form
19
A mandrake root with human size and human features.
20
A flat image of its assumed form which appears to face you no matter what angle you view it from.
D20
It can:
1
Conjure a cloud of cold fog to hide in.
2
Distill the light of the full moon into a fluid that inhibits short-term memory formation in those who drink it for 1d6 hours.
3
Order lesser fairies around due to the importance assigned to its mission. These fairies won’t be particularly loyal or motivated.
4
Tread hidden paths to the otherworld.
5
Construct other changelings with time and resources, though they’ll be too small to replace anyone but children.
6
Sense when and where its assumed name is mentioned.
7
Dissolve into disease-bearing miasma if it’s killed before it completes its mission.
8
Command locks and bindings to open.
9
Learn a person’s secrets by eating their dreams out their sleeping ear.
10
Hide small objects (knives, keys, etc.) underneath the glamour which gives it human form.
11
Make a flipped coin, a rolled die, or any similar instrument of chance produce any result it wants.
12
Perform mundane crafts (cobbling, coopering, etc.) at ten times the speed of a human craftsman so long as no one sees them doing it throughout the whole process.
13
Place an enchantment that makes humans believe they are beasts, and beasts believe they are human.
14
Track the scent of anyone who’s broken the terms of a bargain with them better than a bloodhound, and tear out that person’s heart like it was encased in aspic rather than bones and muscle when it tracks them down.
15
Compel people and animals to dance for it by fiddling on one of its own limbs.
16
With some time and materials, change its glamour to resemble someone other than the person it was set to replace.
17
Cause entangled bramble patches to sprout from the dirt.
18
Disguise fouls things as fair by means of glamour.
These d20×5 posts are all amazing. You should be getting paid to make these. Seriously.
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