Friday, February 1, 2019

D20x5 Chanceful Changelings

Love to think that there is a superior magical species hiding among us and they are dumb enough to reveal themselves if you boil eggshells.



Automated generator generator here: https://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D20This changeling has replaced:
1The lord’s majordomo.
2An innkeeper at a popular roadside stop.
3The boss of a small-time gang.
4A reclusive and wealthy artist.
5The friendly neighbourhood baker.
6A ruthless banker.
7An eccentric though usually helpful wizard.
8A crofter’s seventh son.
9A depressed ratcatcher.
10A wet nurse in a noble household.
11A raving hermit.
12A cult leader already under suspicion from the authorities.
13A ground-breaking philosopher.
14A visiting foreign diplomat.
15A manager of gladiators and pit-fighters.
16A renowned silversmith.
17A respected physician.
18A general on campaign.
19The captain of a far-ranging ship.
20A disowned princess.
D20In order to:
1Humiliate and/or horribly maim someone who offended the fairies.
2Steal some treasure that’s been hidden in an iron vault.
3Assassinate another changeling, also in disguise among mortals.
4Arrange a ritual which will pierce open a gate to the otherworld.
5Do something bizarre which would only make sense to a fairy, like building a cairn from worn-out boots in someone else’s basement.
6Deceive some mortals into offering themselves as a teind to hell.
7Start a war for the fairies to gamble on.
8Size up targets for the Wild Hunt.
9Find a gifted child to spirit away.
10Make a mockery of all the things humans hold dear.
11Ensure some whimsical prophecy is taken as fact by mortals.
12Encourage superstitious fear.
13Reclaim some artifacts that were looted from a fairy-mound.
14Host a meeting between fairy-lords on neutral ground.
15Drive some mortals mad and document their descent.
16Make people abandon some settlement.
17Cause an important celebration to explode into bedlam and strife.
18Revive a practice of offering living gifts to the fairies.
19Win an artful victory over some indistinguishable-to-mortals other faction of fairies.
20Ruin the reputation of the person they’ve replaced.
D20It acts aberrantly by:
1Being unable to count accurately.
2Refusing to speak of anything made of iron in a direct fashion. It makes abundant use of kennings instead.
3Crowing with the roosters when the sun rises.
4Being pained by the sound of childrens’ laughter.
5Being unable to cry or frown.
6Sinking in water, entirely lacking in buoyancy.
7Casting two shadows, regardless of lighting conditions, even in complete darkness.
8Mourning the cracking and boiling of unfertilized eggs as if it were happening to its own child.
9Appearing several days dead while it sleeps.
10Never getting dirty, even after rolling in mud.
11Being unable to speak its own assumed name.
12Falling ill the moment it steps foot on sacred ground.
13Refusing to look anyone directly in the eyes, as doing so would let them glimpse its true eyes behind its glamour.
14Singing songs of fairy-land when it thinks no one is listening.
15Having a bizarre sense of taste, preferring combinations of foods and spices that would put off just about any normal person.
16Treating sculptures and paintings as though they truly were the things they depict.
17Being unable to tell a lie (except by omission) or break a promise.
18Being fascinated with others’ teeth, and gathering a pile of them to stare at when alone.
19Being deathly afraid of cats.
20Leaping to slurp up any food or drink that’s spilled on the ground.
D20Its true form is:
1A mouse that’s been bent and stretched wire-thin into a humanoid shape.
2Soapstone carved and painted to resemble the person it’s replaced.
3Smoke and shattered mirrors swirling in a slow waltz.
4A sticks-and-stones skeleton with a knotted slug pulsating in its ribcage.
5Moth-silk stretched fleshlike across a frame of sewing needles.
6Thinly beaten copper like a whole-body death-mask.
7An ape skeleton with silver wires braided like muscles to bind it together.
8A human-sized ragdoll stitched from warty toad-leather.
9A scarecrow stuffed with autumn leaves.
10A body of resinous amber icicles with drowned locusts filling its torso.
11Long locks of maidens’ hair dangling from the stump of a stray cat’s head.
12A hollow, eyeless corpse full of worms.
13Planks of driftwood stuck together by brass pins.
14A simulacrum of branches, bark, and pillbugs.
15The same as its assumed form, only its eyes are smooth stones with a hole worn through the middle.
16A single, incredibly long centipede coiled into a humanoid shape.
17The shed skins of lizards woven together and flapping in an absent breeze.
18Butterfly wings stacked into a stained-glass-like depiction of its assumed form
19A mandrake root with human size and human features.
20A flat image of its assumed form which appears to face you no matter what angle you view it from.
D20It can:
1Conjure a cloud of cold fog to hide in.
2Distill the light of the full moon into a fluid that inhibits short-term memory formation in those who drink it for 1d6 hours.
3Order lesser fairies around due to the importance assigned to its mission. These fairies won’t be particularly loyal or motivated.
4Tread hidden paths to the otherworld.
5Construct other changelings with time and resources, though they’ll be too small to replace anyone but children.
6Sense when and where its assumed name is mentioned.
7Dissolve into disease-bearing miasma if it’s killed before it completes its mission.
8Command locks and bindings to open.
9Learn a person’s secrets by eating their dreams out their sleeping ear.
10Hide small objects (knives, keys, etc.) underneath the glamour which gives it human form.
11Make a flipped coin, a rolled die, or any similar instrument of chance produce any result it wants.
12Perform mundane crafts (cobbling, coopering, etc.) at ten times the speed of a human craftsman so long as no one sees them doing it throughout the whole process.
13Place an enchantment that makes humans believe they are beasts, and beasts believe they are human.
14Track the scent of anyone who’s broken the terms of a bargain with them better than a bloodhound, and tear out that person’s heart like it was encased in aspic rather than bones and muscle when it tracks them down.
15Compel people and animals to dance for it by fiddling on one of its own limbs.
16With some time and materials, change its glamour to resemble someone other than the person it was set to replace.
17Cause entangled bramble patches to sprout from the dirt.
18Disguise fouls things as fair by means of glamour.
19Mimic any voice or sound.
20Shrink down to the size of a finger.

1 comment:

  1. These d20×5 posts are all amazing. You should be getting paid to make these. Seriously.

    ReplyDelete