Thursday, June 9, 2022

D20x5 Supreme Space Marines

Click the button below for a force of space marines of your very own:


Generator generator here: http://meanderingbanter.blogspot.com/2018/10/automatic-list-to-html-translator-v2.html

D20These space marines are
1 the children of venerable warrior-clans, inculcated from birth with their ideals and discipline.
2 exposed to a virus that causes extensive mutation when they're recruited. Those whose mutations are non-viable, or even just not beneficial enough, are culled.
3 turned into unrepentant killers by the combination of immersive virtual simulations and mind-melting doses of psychedelics.
4 uplifted gorillas who've been modified to have a fully bipedal stance.
5 dead soliders revived and rewired by the injection of a miraculous serum.
6 war-slaves who've had their very genes twisted to adapt them to the battlefield.
7 subject to brutal surgical enhancement, their musculo-skeletal systems almost completely replaced with stronger synthetic tissues.
8 fanatics abducted from a lost colony that went feral, and led to believe that they're in some sort of martial afterlife.
9 cultists who believe they're blessed by a god of war, and honour it with rites of carnage.
10 clones of physically exceptional specimens grown in tanks in large batches. Only the top performer in each batch is allowed into their ranks.
11 infested with bio-engineered tumours that give them an incredible ability to bounce back from injury.
12 recruited from some of the most dangerous places in the galaxy, where simply surviving to adulthood is proof of merit enough to join.
13 neo-humans sent back in time to ensure their own future existence.
14 conscripted orphans indoctrinated to see their fellow marines as their family.
15 human brains implanted into android bodies.
16 implanted with an A.I. companion that watches their every move and explodes inside their skull if they ever betray their superiors.
17 metabolically adjusted, turned into candles that burn bright and fast, able to move and react blindingly fast yet aging rapidly.
18 injected with artificial super-hormones that turn them into jacked giants.
19 ritualistic cannibals who believe that by eating their enemies they can take their power and wisdom.
20criminals that have had their nervous systems hooked up to control rigs.

D20These space marines serve
1 a pacifist hive-mind as ultra-violent deviants severed from the whole in dutiful damnation.
2 the highest bidder as elite mercenaries.
3 a revolutionary government, and are primarily occupied by hunting down remnants of the previous regime.
4 a more technologically advanced alien civilization as expendable human auxiliaries.
5 themselves, as the upper ranks of a Prussian-esque army-state.
6 as the personal army of an immortal aristocrat.
7 as the garrison protecting the border with wild space from invasion.
8 as the outward face of a xenophobic, isolationist polity.
9 as the in-house private military of a mega-corporation.
10 as the militant arm of an interstellar church.
11 a digital gestalt of uploaded scientists, philosophers, and engineers who promise utopia by any means necessary.
12 a defeated and dismantled nation which they seek to restore.
13 a distant master as conquerers carving out new territories.
14 as the fearsome enforcers of international law.
15 the greater good, as determined by their utilitarian calculation-engines.
16 as defenders of honest folk against rampant piracy in an anarchic bubble of space.
17 as privateers plundering riches for a trade empire.
18 a galactic tyrant (who they plan on couping) as bodyguards and stormtroopers.
19 on the front lines against exponential von Neuman probes and other existential threats.
20their empire as a vanguard that's reputed as never having known defeat.

D20The space marines are immediately recognizable
1 by the massive pauldrons on their power armour suits, which contain autonomous turrets.
2 by the extravagant horns on their helmets - really electronic warfare transceivers.
3 by their glittering, gem-like cybernetic eyes.
4 by their monomolecular-edged greatswords.
5 by their hydraulic gauntlets that could punch holes in a tank.
6 by their auroral cloaks, wreathes of magnetically-manipulated plasma that protect them from energy weapons.
7 by their back-mounted rocket-wings that let them soar above the fray.
8 by their chimeric companion-beasts.
9 by the red and gold paint they slather on all their stuff.
10 by their elephantine battle-standards that can shoot laser beams from their eyes.
11 by their tattoos, made from the ashes of their fallen comrades.
12 by the silvery fog of micro-machines that follows in their wake.
13 by their electrolaser discharge packs that can call down lightning.
14 by their barbed, prehensile mecha-whips.
15 by the snarling face-plates of their NBC suits.
16 by their bulky gyrojet rifles that shoot shaped-charge explosives.
17 by the scorpion-tail attachments on their armour that can fire envenomated darts.
18 by their blood-streaked mohawks.
19 by the cobra-like movements of their characteristic martial art.
20by their booming war-songs, tuned infrasonically to induce panic and disorientation.

D20These space marines' headquarters
1 is on the ocean floor of a planet almost totally covered by water, with an atmosphere consumed by perpetual typhoons.
2 is a bunker-complex within a mountain range on a radioactive hell-world ravaged by hordes of mutants and flesh-scouring, cancerous dust storms.
3 is on a fragment of a shattered ring-world.
4 is hidden on a frozen rogue planet drifting in the darkness between stars.
5 is an aerostat-habitat floating in the upper atmosphere of a storm-wracked gas giant.
6 is a moonlet that's been hollowed out and converted into a semi-mobile fortress.
7 is built into a canyon created by a glancing shot from a planet-cracking weapon.
8 is at the heart of a populous arcology where every three-dimensional city block has its own militia, all armed to the teeth.
9 is a satellite in an incomplete Dyson swarm, the sole safe point around its sun, which is constantly spewing out solar flares.
10 is built atop a mountain of bones they've collected.
11 is a corpse-world overrun by toxic fungi, formerly united by a single vegetable-consciousness that was killed by the space marines.
12 is on a desert-world that's home to aggressive silicon-based life that can tear armoured vehicles apart with their crystal talons.
13 is deep within labyrinthine catacombs excavated by a now-extinct alien species.
14 is on a low-gravity world, among the boughs of a cloud-drinking giga-tree.
15 crawls on titanic treads with the twilight-band of a planet close to its sun, outracing the iron-smelting heat of its day.
16 is on an obsidian ruin, the remains of a planetoid that ruptured and spilled its molten guts into the void.
17 is the rusting hulk of a crashed spaceship.
18 is on a hollow planet constructed by hyper-capable precursors with a white hole at its core. The reverse time dilation caused by the white hole allows the space marines to swiftly (relatively speaking) build up their forces.
19 is within a dense web of carbon nanotubes patrolled by spider-drones.
20was recently blown up by infiltrators, and they're scrambling to find a replacement.

D20These space marines' preferred tactic
1 is to ride into battle on motorcycles and microlight aircraft like futuristic knights.
2 is marching as closely as possible behind a wave of obliterating artillery-fire.
3 is to lay down overlapping fields of voluminous fire to make the battlefield a bullet hell.
4 is to rapidly develop field fortifications to turn any confrontation into a siege.
5 is stealth, bringing assassinations and creeping terror, defeating the enemy before they even realize they're under attack.
6 is to win air superiority then rain bombs and paratroopers down on the enemy.
7 is to foment discord and rebellions, divide and conquer.
8 is to tunnel beneath the enemy and erupt among their ranks.
9 is to lure enemies into traps and ambushes.
10 is to concentrate their armour and firepower to smash through enemy lines.
11 is wild experimentation, discovering the next paradigm of combat before anyone else has the chance.
12 is honourable and epic duels that will be written glowingly about for ages to come.
13 is shock and awe, putting the fear of god into their enemies' hearts.
14 is to make the very environment inhospitable to their enemies. Unleashing chemical weapons, breaking up the ground, and so on.
15 is surgical strikes and special operations.
16 is to destroy their enemies' logistics and starve them out.
17 is to engage from the furthest possible range with missiles and snipers.
18 is to fearlessly wade into the thick of things.
19 is a precise balance of combined arms, presenting no weakness.
20is to mob and overwhelm with more-or-less human waves.

1 comment:

  1. I haven't yet said how much I like this. That was an error.

    ReplyDelete